ci/i915g: Skip the piglit glx tests since we're not running X.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11559>
This commit is contained in:
Emma Anholt 2021-06-23 10:20:54 -07:00 committed by Marge Bot
parent 1ccb8ab801
commit a067f54f3e
2 changed files with 3 additions and 107 deletions

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@ -1,110 +1,3 @@
glx@extension string sanity,Fail
glx@glx-buffer-age,Fail
glx@glx-buffer-age vblank_mode=0,Fail
glx@glx-close-display,Fail
glx@glx-context-flush-control,Fail
glx@glx-copy-sub-buffer,Fail
glx@glx-copy-sub-buffer samples=16,Fail
glx@glx-copy-sub-buffer samples=2,Fail
glx@glx-copy-sub-buffer samples=32,Fail
glx@glx-copy-sub-buffer samples=4,Fail
glx@glx-copy-sub-buffer samples=6,Fail
glx@glx-copy-sub-buffer samples=8,Fail
glx@glx-destroycontext-1,Fail
glx@glx-destroycontext-2,Fail
glx@glx-destroycontext-3,Fail
glx@glx-dont-care-mask,Fail
glx@glx-egl-switch-context,Fail
glx@glx-fbconfig-bad,Fail
glx@glx-fbconfig-compliance,Fail
glx@glx-fbconfig-sanity,Fail
glx@glx-fbo-binding,Fail
glx@glx-make-current,Fail
glx@glx-make-glxdrawable-current,Fail
glx@glx-multi-context-front,Fail
glx@glx-multi-context-ib-1,Fail
glx@glx-multi-context-single-window,Fail
glx@glx-multi-window-single-context,Fail
glx@glx-multithread,Fail
glx@glx-multithread-buffer,Fail
glx@glx-multithread-buffer-refcount-bug,Fail
glx@glx-multithread-clearbuffer,Fail
glx@glx-multithread-makecurrent-1,Fail
glx@glx-multithread-makecurrent-2,Fail
glx@glx-multithread-makecurrent-3,Fail
glx@glx-multithread-makecurrent-4,Fail
glx@glx-multithread-shader-compile,Fail
glx@glx-multithread-texture,Fail
glx@glx-pixmap-crosscheck,Fail
glx@glx-pixmap-life,Fail
glx@glx-pixmap-multi,Fail
glx@glx-pixmap13-life,Fail
glx@glx-query-drawable-glx_fbconfig_id-glxpbuffer,Fail
glx@glx-query-drawable-glx_fbconfig_id-glxpixmap,Fail
glx@glx-query-drawable-glx_fbconfig_id-glxwindow,Fail
glx@glx-query-drawable-glx_fbconfig_id-window,Fail
glx@glx-query-drawable-glx_height,Fail
glx@glx-query-drawable-glx_preserved_contents,Fail
glx@glx-query-drawable-glx_width,Fail
glx@glx-query-drawable-glxbaddrawable,Fail
glx@glx-query-drawable-glxpbuffer-glx_height,Fail
glx@glx-query-drawable-glxpbuffer-glx_width,Fail
glx@glx-query-drawable-glxpixmap-glx_height,Fail
glx@glx-query-drawable-glxpixmap-glx_width,Fail
glx@glx-query-drawable-glxwindow-glx_height,Fail
glx@glx-query-drawable-glxwindow-glx_width,Fail
glx@glx-shader-sharing,Fail
glx@glx-swap-copy,Fail
glx@glx-swap-event_async,Fail
glx@glx-swap-event_event,Fail
glx@glx-swap-event_interval,Fail
glx@glx-swap-exchange,Fail
glx@glx-swap-pixmap,Fail
glx@glx-swap-pixmap-bad,Fail
glx@glx-swap-singlebuffer,Fail
glx@glx-tfp,Fail
glx@glx-visuals-depth,Fail
glx@glx-visuals-depth -pixmap,Fail
glx@glx-visuals-stencil,Fail
glx@glx-visuals-stencil -pixmap,Fail
glx@glx-window-life,Fail
glx@glx_arb_create_context@color-index render type with 3.0,Fail
glx@glx_arb_create_context@current with no framebuffer,Fail
glx@glx_arb_create_context@default major version,Fail
glx@glx_arb_create_context@default minor version,Fail
glx@glx_arb_create_context@empty attribute list,Fail
glx@glx_arb_create_context@forward-compatible flag with 3.0,Fail
glx@glx_arb_create_context@forward-compatible flag with pre-3.0,Fail
glx@glx_arb_create_context@invalid attribute,Fail
glx@glx_arb_create_context@invalid flag,Fail
glx@glx_arb_create_context@invalid opengl version,Fail
glx@glx_arb_create_context@invalid render type,Fail
glx@glx_arb_create_context@null attribute list,Fail
glx@glx_arb_create_context_es2_profile@indirect rendering es2 profile,Fail
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_arb_create_context_profile@3.2 core profile required,Fail
glx@glx_arb_create_context_profile@invalid profile,Fail
glx@glx_arb_create_context_profile@pre-gl3.2 profile,Fail
glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
glx@glx_arb_create_context_robustness@require gl_arb_robustness,Fail
glx@glx_arb_sync_control@glxgetmscrateoml,Fail
glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero,Fail
glx@glx_arb_sync_control@swapbuffersmsc-return,Fail
glx@glx_arb_sync_control@swapbuffersmsc-return swap_interval 0,Fail
glx@glx_arb_sync_control@swapbuffersmsc-return swap_interval 1,Fail
glx@glx_arb_sync_control@waitformsc,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
glx@glx_mesa_query_renderer@coverage,Fail
shaders@glsl-bug-110796,Fail
shaders@glsl-cos,Fail
shaders@glsl-derivs,Fail

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@ -1,3 +1,6 @@
# Timeout
spec@arb_internalformat_query2@all internalformat_.*_type
spec@!opengl 1.0@gl-1.0-blend-func
# We aren't running an X server.
glx.*