st/mesa: add const qualifier to st_translate_color()

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2013-12-13 09:28:07 -07:00
parent eff11b5a4a
commit 9f9860b004
2 changed files with 4 additions and 4 deletions

View File

@ -1854,12 +1854,12 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
* Similarly for texture border colors.
*/
void
st_translate_color(union gl_color_union *colorIn,
st_translate_color(const union gl_color_union *colorIn,
union pipe_color_union *colorOut,
GLenum baseFormat, GLboolean is_integer)
{
if (is_integer) {
int *in = colorIn->i;
const int *in = colorIn->i;
int *out = colorOut->i;
switch (baseFormat) {
@ -1901,7 +1901,7 @@ st_translate_color(union gl_color_union *colorIn,
}
}
else {
float *in = colorIn->f;
const float *in = colorIn->f;
float *out = colorOut->f;
switch (baseFormat) {

View File

@ -73,7 +73,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
extern void
st_translate_color(union gl_color_union *colorIn,
st_translate_color(const union gl_color_union *colorIn,
union pipe_color_union *colorOut,
GLenum baseFormat, GLboolean is_integer);