nvc0: allow a non-user buffer to be bound at position 0

Previously the code only handled it for positions 1 and up (as would be
for UBO's in GL). It's not a lot of trouble to handle this, and vl or
vdpau want this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
This commit is contained in:
Ilia Mirkin 2019-07-25 23:27:56 -04:00
parent c52b057e00
commit 9f8ed5aa67
1 changed files with 25 additions and 16 deletions

View File

@ -393,23 +393,24 @@ nve4_compute_validate_constbufs(struct nvc0_context *nvc0)
uint64_t address
= nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
assert(i > 0); /* we really only want uniform buffer objects */
/* constbufs above 0 will are fetched via ubo info in the shader */
if (i > 0) {
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 4 * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 4 * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATA (push, nvc0->constbuf[s][i].size);
PUSH_DATA (push, 0);
}
PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATA (push, nvc0->constbuf[5][i].size);
PUSH_DATA (push, 0);
BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
res->cb_bindings[s] |= 1 << i;
}
}
@ -554,9 +555,9 @@ nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
static void
nve4_compute_setup_buf_cb(struct nvc0_context *nvc0, bool gp100, void *desc)
{
// only user constant buffers 1-6 can be put in the descriptor, the rest are
// only user constant buffers 0-6 can be put in the descriptor, the rest are
// loaded through global memory
for (int i = 1; i <= 6; i++) {
for (int i = 0; i <= 6; i++) {
if (nvc0->constbuf[5][i].user || !nvc0->constbuf[5][i].u.buf)
continue;
@ -609,6 +610,10 @@ nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
if (nvc0->constbuf[5][0].user || cp->parm_size) {
nve4_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
NVC0_CB_USR_INFO(5), 1 << 16);
// Later logic will attempt to bind a real buffer at position 0. That
// should not happen if we've bound a user buffer.
assert(nvc0->constbuf[5][0].user || !nvc0->constbuf[5][0].u.buf);
}
nve4_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
NVC0_CB_AUX_INFO(5), 1 << 11);
@ -649,6 +654,10 @@ gp100_compute_setup_launch_desc(struct nvc0_context *nvc0,
if (nvc0->constbuf[5][0].user || cp->parm_size) {
gp100_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
NVC0_CB_USR_INFO(5), 1 << 16);
// Later logic will attempt to bind a real buffer at position 0. That
// should not happen if we've bound a user buffer.
assert(nvc0->constbuf[5][0].user || !nvc0->constbuf[5][0].u.buf);
}
gp100_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
NVC0_CB_AUX_INFO(5), 1 << 11);