swrast: simplify the condition test for _swrast_choose_texture_sample_func
remove another long if condition test. I don't feel a strong need of this patch. But for it make the code a little simpler(I do think so), I send it out. Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
49f8447acc
commit
9f7b6a39f6
|
@ -3647,25 +3647,21 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
|
|||
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
|
||||
const struct swrast_texture_image *swImg =
|
||||
swrast_texture_image_const(img);
|
||||
texture_sample_func func;
|
||||
|
||||
ASSERT(t->Sampler.MinFilter == GL_NEAREST);
|
||||
func = &sample_nearest_2d;
|
||||
if (t->Sampler.WrapS == GL_REPEAT &&
|
||||
t->Sampler.WrapT == GL_REPEAT &&
|
||||
swImg->_IsPowerOfTwo &&
|
||||
img->Border == 0 &&
|
||||
img->TexFormat == MESA_FORMAT_RGB888) {
|
||||
return &opt_sample_rgb_2d;
|
||||
}
|
||||
else if (t->Sampler.WrapS == GL_REPEAT &&
|
||||
t->Sampler.WrapT == GL_REPEAT &&
|
||||
swImg->_IsPowerOfTwo &&
|
||||
img->Border == 0 &&
|
||||
img->TexFormat == MESA_FORMAT_RGBA8888) {
|
||||
return &opt_sample_rgba_2d;
|
||||
}
|
||||
else {
|
||||
return &sample_nearest_2d;
|
||||
img->Border == 0) {
|
||||
if (img->TexFormat == MESA_FORMAT_RGB888)
|
||||
func = &opt_sample_rgb_2d;
|
||||
else if (img->TexFormat == MESA_FORMAT_RGBA8888)
|
||||
func = &opt_sample_rgba_2d;
|
||||
}
|
||||
|
||||
return func;
|
||||
}
|
||||
case GL_TEXTURE_3D:
|
||||
if (needLambda) {
|
||||
|
|
Loading…
Reference in New Issue