egl: fix assorted context-related bugs
Move memset() to proper place. Added EGL_CONTEXT_CLIENT_VERSION query. Fix bad return EGL_FALSE -> EGL_TRUE.
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78d05bcc27
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@ -33,6 +33,8 @@ _eglInitContext(_EGLDriver *drv, EGLDisplay dpy, _EGLContext *ctx,
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return EGL_FALSE;
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}
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memset(ctx, 0, sizeof(_EGLContext));
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ctx->ClientVersion = 1; /* the default, per EGL spec */
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for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
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@ -47,7 +49,6 @@ _eglInitContext(_EGLDriver *drv, EGLDisplay dpy, _EGLContext *ctx,
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}
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}
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memset(ctx, 0, sizeof(_EGLContext));
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ctx->Display = display;
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ctx->Config = conf;
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ctx->DrawSurface = EGL_NO_SURFACE;
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@ -188,8 +189,11 @@ _eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx,
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#ifdef EGL_VERSION_1_2
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case EGL_CONTEXT_CLIENT_TYPE:
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*value = c->ClientAPI;
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return EGL_FALSE;
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return EGL_TRUE;
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#endif /* EGL_VERSION_1_2 */
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case EGL_CONTEXT_CLIENT_VERSION:
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*value = c->ClientVersion;
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return EGL_TRUE;
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default:
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_eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
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return EGL_FALSE;
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