broadcom/vc5: Fix RG16I/UI texture sampling.

How many times did I look at this table without noticing the missing 'G'
in the texture column?

Fixes KHR-GLES3.copy_tex_image_conversions.required.* on 7268.
This commit is contained in:
Eric Anholt 2018-03-27 14:26:17 -07:00
parent 16581904b0
commit 9f1b4f6204
1 changed files with 2 additions and 2 deletions

View File

@ -120,8 +120,8 @@ static const struct vc5_format format_table[] = {
FORMAT(R16_SINT, R16I, R16I, SWIZ_X001, 16, 0),
FORMAT(R16_UINT, R16UI, R16UI, SWIZ_X001, 16, 0),
FORMAT(R16G16_SINT, RG16I, R16I, SWIZ_XY01, 16, 0),
FORMAT(R16G16_UINT, RG16UI, R16UI, SWIZ_XY01, 16, 0),
FORMAT(R16G16_SINT, RG16I, RG16I, SWIZ_XY01, 16, 0),
FORMAT(R16G16_UINT, RG16UI, RG16UI, SWIZ_XY01, 16, 0),
FORMAT(R16G16B16A16_SINT, RGBA16I, RGBA16I, SWIZ_XYZW, 16, 0),
FORMAT(R16G16B16A16_UINT, RGBA16UI, RGBA16UI, SWIZ_XYZW, 16, 0),