v3dv: be more conservative resetting command buffer state
We don't want to reset everything, but setting some pointer fields to NULL should help debug issues better. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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@ -142,6 +142,11 @@ cmd_buffer_reset(struct v3dv_cmd_buffer *cmd_buffer)
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v3dv_cl_reset(&cmd_buffer->rcl);
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v3dv_cl_reset(&cmd_buffer->indirect);
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struct v3dv_cmd_buffer_state *state = &cmd_buffer->state;
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state->pass = NULL;
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state->framebuffer = NULL;
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state->subpass_idx = 0;
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cmd_buffer->status = V3DV_CMD_BUFFER_STATUS_INITIALIZED;
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}
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return VK_SUCCESS;
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