From 9da4ce99538179108dc7694affc68a0e081404db Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 12 May 2020 13:49:37 -0700 Subject: [PATCH] freedreno: Pull the tile_alignment lookup for a layout to a helper. The r8g8 case UBWC alignment will be changing in the next commit, so fdl6_get_ubwc_blockwidth needs to start paying attention to r8g8 too. Part-of: --- src/freedreno/fdl/fd6_layout.c | 45 +++++++++++++++++++--------------- 1 file changed, 25 insertions(+), 20 deletions(-) diff --git a/src/freedreno/fdl/fd6_layout.c b/src/freedreno/fdl/fd6_layout.c index c3217e2f1fe..d6a83bfdd4a 100644 --- a/src/freedreno/fdl/fd6_layout.c +++ b/src/freedreno/fdl/fd6_layout.c @@ -35,7 +35,7 @@ * missing UBWC blockwidth/blockheight for npot+64 cpp * missing 96/128 CPP for 8x MSAA with 32_32_32/32_32_32_32 */ -static const struct { +static const struct tile_alignment { unsigned basealign; unsigned pitchalign; unsigned heightalign; @@ -63,12 +63,23 @@ static const struct { #define RGB_TILE_HEIGHT_ALIGNMENT 16 #define UBWC_PLANE_SIZE_ALIGNMENT 4096 +static const struct tile_alignment * +fdl6_tile_alignment(struct fdl_layout *layout) +{ + debug_assert(layout->cpp < ARRAY_SIZE(tile_alignment)); + + if ((layout->cpp == 2) && (util_format_get_nr_components(layout->format) == 2)) + return &tile_alignment[0]; + else + return &tile_alignment[layout->cpp]; +} + static int -fdl6_pitchalign(struct fdl_layout *layout, int ta, int level) +fdl6_pitchalign(struct fdl_layout *layout, int level) { uint32_t pitchalign = 64; if (fdl_tile_mode(layout, level)) - pitchalign = tile_alignment[ta].pitchalign; + pitchalign = fdl6_tile_alignment(layout)->pitchalign; return pitchalign; } @@ -100,27 +111,22 @@ fdl6_layout(struct fdl_layout *layout, if (tile_alignment[layout->cpp].ubwc_blockwidth == 0) layout->ubwc = false; - int ta = layout->cpp; - - /* The z16/r16 formats seem to not play by the normal tiling rules: */ - if ((layout->cpp == 2) && (util_format_get_nr_components(format) == 2)) - ta = 0; + const struct tile_alignment *ta = fdl6_tile_alignment(layout); /* in layer_first layout, the level (slice) contains just one * layer (since in fact the layer contains the slices) */ uint32_t layers_in_level = layout->layer_first ? 1 : array_size; - debug_assert(ta < ARRAY_SIZE(tile_alignment)); - debug_assert(tile_alignment[ta].pitchalign); + debug_assert(ta->pitchalign); if (layout->tile_mode) { - layout->base_align = tile_alignment[ta].basealign; + layout->base_align = ta->basealign; } else { layout->base_align = 64; } - uint32_t pitch0 = util_align_npot(width0, fdl6_pitchalign(layout, ta, 0)); + uint32_t pitch0 = util_align_npot(width0, fdl6_pitchalign(layout, 0)); for (uint32_t level = 0; level < mip_levels; level++) { uint32_t depth = u_minify(depth0, level); @@ -140,7 +146,7 @@ fdl6_layout(struct fdl_layout *layout, uint32_t nblocksy = util_format_get_nblocksy(format, height); if (tile_mode) - nblocksy = align(nblocksy, tile_alignment[ta].heightalign); + nblocksy = align(nblocksy, ta->heightalign); /* The blits used for mem<->gmem work at a granularity of * 32x32, which can cause faults due to over-fetch on the @@ -154,7 +160,7 @@ fdl6_layout(struct fdl_layout *layout, uint32_t nblocksx = util_align_npot(util_format_get_nblocksx(format, u_minify(pitch0, level)), - fdl6_pitchalign(layout, ta, level)); + fdl6_pitchalign(layout, level)); slice->offset = layout->size; uint32_t blocks = nblocksx * nblocksy; @@ -183,11 +189,9 @@ fdl6_layout(struct fdl_layout *layout, /* with UBWC every level is aligned to 4K */ layout->size = align(layout->size, 4096); - uint32_t block_width = tile_alignment[ta].ubwc_blockwidth; - uint32_t block_height = tile_alignment[ta].ubwc_blockheight; - uint32_t meta_pitch = align(DIV_ROUND_UP(width, block_width), + uint32_t meta_pitch = align(DIV_ROUND_UP(width, ta->ubwc_blockwidth), RGB_TILE_WIDTH_ALIGNMENT); - uint32_t meta_height = align(DIV_ROUND_UP(height, block_height), + uint32_t meta_height = align(DIV_ROUND_UP(height, ta->ubwc_blockheight), RGB_TILE_HEIGHT_ALIGNMENT); /* it looks like mipmaps need alignment to power of two @@ -227,6 +231,7 @@ void fdl6_get_ubwc_blockwidth(struct fdl_layout *layout, uint32_t *blockwidth, uint32_t *blockheight) { - *blockwidth = tile_alignment[layout->cpp].ubwc_blockwidth; - *blockheight = tile_alignment[layout->cpp].ubwc_blockheight; + const struct tile_alignment *ta = fdl6_tile_alignment(layout); + *blockwidth = ta->ubwc_blockwidth; + *blockheight = ta->ubwc_blockheight; }