radeonsi: remove r600_pipe_common::invalidate_buffer

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák 2018-04-01 14:06:06 -04:00
parent 898500c440
commit 9d7f809c03
3 changed files with 11 additions and 25 deletions

View File

@ -254,6 +254,12 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
FREE(rbuffer);
}
/* Reallocate the buffer a update all resource bindings where the buffer is
* bound.
*
* This is used to avoid CPU-GPU synchronizations, because it makes the buffer
* idle by discarding its contents.
*/
static bool
r600_invalidate_buffer(struct r600_common_context *rctx,
struct r600_resource *rbuffer)
@ -275,7 +281,11 @@ r600_invalidate_buffer(struct r600_common_context *rctx,
/* Check if mapping this buffer would cause waiting for the GPU. */
if (si_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
!rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
rctx->invalidate_buffer(&rctx->b, &rbuffer->b.b);
uint64_t old_va = rbuffer->gpu_address;
/* Reallocate the buffer in the same pipe_resource. */
si_alloc_resource(rctx->screen, rbuffer);
si_rebind_buffer(&rctx->b, &rbuffer->b.b, old_va);
} else {
util_range_set_empty(&rbuffer->valid_buffer_range);
}

View File

@ -495,10 +495,6 @@ struct r600_common_context {
void (*decompress_dcc)(struct pipe_context *ctx,
struct r600_texture *rtex);
/* Reallocate the buffer and update all resource bindings where
* the buffer is bound, including all resource descriptors. */
void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
};
/* r600_buffer_common.c */

View File

@ -1811,25 +1811,6 @@ void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf,
}
}
/* Reallocate a buffer a update all resource bindings where the buffer is
* bound.
*
* This is used to avoid CPU-GPU synchronizations, because it makes the buffer
* idle by discarding its contents. Apps usually tell us when to do this using
* map_buffer flags, for example.
*/
static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
{
struct si_context *sctx = (struct si_context*)ctx;
struct r600_resource *rbuffer = r600_resource(buf);
uint64_t old_va = rbuffer->gpu_address;
/* Reallocate the buffer in the same pipe_resource. */
si_alloc_resource(sctx->screen, rbuffer);
si_rebind_buffer(ctx, buf, old_va);
}
static void si_upload_bindless_descriptor(struct si_context *sctx,
unsigned desc_slot,
unsigned num_dwords)
@ -2786,7 +2767,6 @@ void si_init_all_descriptors(struct si_context *sctx)
sctx->b.b.create_image_handle = si_create_image_handle;
sctx->b.b.delete_image_handle = si_delete_image_handle;
sctx->b.b.make_image_handle_resident = si_make_image_handle_resident;
sctx->b.invalidate_buffer = si_invalidate_buffer;
/* Shader user data. */
si_init_atom(sctx, &sctx->shader_pointers.atom, &sctx->atoms.s.shader_pointers,