r600g: fix constant & literal src splitting, also fix mplayer gl2 shader

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Jerome Glisse 2010-09-30 16:26:33 -04:00
parent 5f66b340aa
commit 9d4ae914e2
1 changed files with 40 additions and 16 deletions

View File

@ -777,12 +777,12 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s
}
}
for (i = 0, j = nconst - 1; i < inst->Instruction.NumSrcRegs; i++) {
if (inst->Src[j].Register.File == TGSI_FILE_CONSTANT && j > 0) {
if (j > 0 && inst->Src[i].Register.File == TGSI_FILE_CONSTANT) {
int treg = r600_get_temp(ctx);
for (k = 0; k < 4; k++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
alu.src[0].sel = r600_src[j].sel;
alu.src[0].sel = r600_src[i].sel;
alu.src[0].chan = k;
alu.dst.sel = treg;
alu.dst.chan = k;
@ -793,7 +793,7 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s
if (r)
return r;
}
r600_src[j].sel = treg;
r600_src[i].sel = treg;
j--;
}
}
@ -805,20 +805,20 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu alu;
int i, j, k, nliteral, r;
int i, j, k, nliteral, r, index;
for (i = 0, nliteral = 0; i < inst->Instruction.NumSrcRegs; i++) {
if (inst->Src[i].Register.File == TGSI_FILE_IMMEDIATE) {
nliteral++;
}
}
for (i = 0, j = 0; i < inst->Instruction.NumSrcRegs; i++) {
if (inst->Src[j].Register.File == TGSI_FILE_IMMEDIATE) {
for (i = 0, j = nliteral - 1; i < inst->Instruction.NumSrcRegs; i++) {
if (j > 0 && inst->Src[i].Register.File == TGSI_FILE_IMMEDIATE) {
int treg = r600_get_temp(ctx);
for (k = 0; k < 4; k++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
alu.src[0].sel = r600_src[j].sel;
alu.src[0].sel = r600_src[i].sel;
alu.src[0].chan = k;
alu.dst.sel = treg;
alu.dst.chan = k;
@ -829,11 +829,11 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
if (r)
return r;
}
r = r600_bc_add_literal(ctx->bc, ctx->value);
r = r600_bc_add_literal(ctx->bc, &ctx->literals[inst->Src[i].Register.Index * 4]);
if (r)
return r;
r600_src[j].sel = treg;
j++;
r600_src[i].sel = treg;
j--;
}
}
return 0;
@ -854,6 +854,9 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
}
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
for (i = 0; i < lasti + 1; i++) {
@ -924,6 +927,9 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
memset(lit_vals, 0, 4*4);
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
@ -1463,6 +1469,9 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
int i, r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
@ -1559,6 +1568,9 @@ static int tgsi_op3(struct r600_shader_ctx *ctx)
int i, j, r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
/* do it in 2 step as op3 doesn't support writemask */
@ -1591,6 +1603,9 @@ static int tgsi_dp(struct r600_shader_ctx *ctx)
int i, j, r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
for (i = 0; i < 4; i++) {
@ -1666,7 +1681,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
for (i = 0; i < 3; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
@ -1843,10 +1858,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
tex.sampler_id = tex.resource_id;
tex.src_gpr = src_gpr;
tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index;
tex.dst_sel_x = 0;
tex.dst_sel_y = 1;
tex.dst_sel_z = 2;
tex.dst_sel_w = 3;
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
tex.src_sel_x = 0;
tex.src_sel_y = 1;
tex.src_sel_z = 2;
@ -1887,6 +1902,9 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
int r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
/* 1 - src0 */
@ -1966,6 +1984,9 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
int i, r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
@ -2019,7 +2040,10 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);