glsl: silence some uninit var warnings
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@ -3662,7 +3662,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
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if (lhs && rhs) {
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/* convert lhs swizzle into writemask */
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const GLuint swizzle = root_swizzle(lhs->Store);
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GLuint writemask, newSwizzle;
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GLuint writemask, newSwizzle = 0x0;
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if (!swizzle_to_writemask(A, swizzle, &writemask, &newSwizzle)) {
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/* Non-simple writemask, need to swizzle right hand side in
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* order to put components into the right place.
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@ -1450,7 +1450,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
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case OP_CALL:
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{
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GLboolean array_constructor = GL_FALSE;
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GLint array_constructor_size;
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GLint array_constructor_size = 0;
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op->type = SLANG_OPER_CALL;
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op->a_id = parse_identifier(C);
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