radeonsi: support creating EQAA color textures
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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912b0163dc
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9d00580e75
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@ -247,7 +247,7 @@ void vi_dcc_clear_level(struct si_context *sctx,
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assert(rtex->buffer.b.b.last_level == 0);
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/* 4x and 8x MSAA needs a sophisticated compute shader for
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* the clear. See AMDVLK. */
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assert(rtex->buffer.b.b.nr_samples <= 2);
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assert(rtex->num_color_samples <= 2);
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clear_size = rtex->surface.dcc_size;
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} else {
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unsigned num_layers = util_num_layers(&rtex->buffer.b.b, level);
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@ -258,7 +258,7 @@ void vi_dcc_clear_level(struct si_context *sctx,
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* dcc_fast_clear_size bytes for each layer. A compute shader
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* would be more efficient than separate per-layer clear operations.
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*/
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assert(rtex->buffer.b.b.nr_samples <= 2 || num_layers == 1);
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assert(rtex->num_color_samples <= 2 || num_layers == 1);
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dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
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clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
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@ -254,6 +254,7 @@ struct r600_texture {
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unsigned color_clear_value[2];
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unsigned last_msaa_resolve_target_micro_mode;
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unsigned num_level0_transfers;
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unsigned num_color_samples;
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/* Depth buffer compression and fast clear. */
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uint64_t htile_offset;
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@ -220,6 +220,7 @@ static unsigned si_texture_get_offset(struct si_screen *sscreen,
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static int si_init_surface(struct si_screen *sscreen,
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struct radeon_surf *surface,
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const struct pipe_resource *ptex,
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unsigned num_color_samples,
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enum radeon_surf_mode array_mode,
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unsigned pitch_in_bytes_override,
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unsigned offset,
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@ -274,13 +275,13 @@ static int si_init_surface(struct si_screen *sscreen,
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/* VI: DCC clear for 4x and 8x MSAA array textures unimplemented. */
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if (sscreen->info.chip_class == VI &&
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ptex->nr_samples >= 4 &&
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num_color_samples >= 4 &&
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ptex->array_size > 1)
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flags |= RADEON_SURF_DISABLE_DCC;
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/* GFX9: DCC clear for 4x and 8x MSAA textures unimplemented. */
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if (sscreen->info.chip_class >= GFX9 &&
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ptex->nr_samples >= 4)
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num_color_samples >= 4)
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flags |= RADEON_SURF_DISABLE_DCC;
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if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
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@ -301,7 +302,7 @@ static int si_init_surface(struct si_screen *sscreen,
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if (!(ptex->flags & SI_RESOURCE_FLAG_FORCE_TILING))
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flags |= RADEON_SURF_OPTIMIZE_FOR_SPACE;
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r = sscreen->ws->surface_init(sscreen->ws, ptex, ptex->nr_samples,
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r = sscreen->ws->surface_init(sscreen->ws, ptex, num_color_samples,
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flags, bpe, array_mode, surface);
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if (r) {
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return r;
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@ -1145,6 +1146,7 @@ void si_print_texture_info(struct si_screen *sscreen,
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static struct r600_texture *
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si_texture_create_object(struct pipe_screen *screen,
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const struct pipe_resource *base,
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unsigned num_color_samples,
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struct pb_buffer *buf,
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struct radeon_surf *surface)
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{
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@ -1168,6 +1170,7 @@ si_texture_create_object(struct pipe_screen *screen,
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rtex->surface = *surface;
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rtex->size = rtex->surface.surf_size;
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rtex->num_color_samples = num_color_samples;
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rtex->tc_compatible_htile = rtex->surface.htile_size != 0 &&
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(rtex->surface.flags &
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@ -1384,6 +1387,12 @@ si_choose_tiling(struct si_screen *sscreen,
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return RADEON_SURF_MODE_2D;
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}
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static unsigned si_get_num_color_samples(const struct pipe_resource *templ,
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bool imported)
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{
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return CLAMP(templ->nr_samples, 1, 8);
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}
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struct pipe_resource *si_texture_create(struct pipe_screen *screen,
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const struct pipe_resource *templ)
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{
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@ -1404,10 +1413,10 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
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!is_flushed_depth &&
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templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */
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util_format_is_depth_or_stencil(templ->format);
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unsigned num_color_samples = si_get_num_color_samples(templ, false);
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int r;
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r = si_init_surface(sscreen, &surface, templ,
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r = si_init_surface(sscreen, &surface, templ, num_color_samples,
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si_choose_tiling(sscreen, templ, tc_compatible_htile),
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0, 0, false, false, is_flushed_depth,
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tc_compatible_htile);
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@ -1416,7 +1425,8 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
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}
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return (struct pipe_resource *)
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si_texture_create_object(screen, templ, NULL, &surface);
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si_texture_create_object(screen, templ, num_color_samples,
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NULL, &surface);
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}
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static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
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@ -1447,13 +1457,17 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
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si_surface_import_metadata(sscreen, &surface, &metadata,
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&array_mode, &is_scanout);
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r = si_init_surface(sscreen, &surface, templ, array_mode, stride,
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offset, true, is_scanout, false, false);
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unsigned num_color_samples = si_get_num_color_samples(templ, true);
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r = si_init_surface(sscreen, &surface, templ, num_color_samples,
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array_mode, stride, offset, true, is_scanout,
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false, false);
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if (r) {
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return NULL;
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}
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rtex = si_texture_create_object(screen, templ, buf, &surface);
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rtex = si_texture_create_object(screen, templ, num_color_samples,
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buf, &surface);
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if (!rtex)
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return NULL;
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@ -2375,17 +2389,18 @@ si_texture_from_memobj(struct pipe_screen *screen,
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*/
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array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
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is_scanout = false;
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}
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r = si_init_surface(sscreen, &surface, templ,
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array_mode, memobj->stride,
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offset, true, is_scanout,
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false, false);
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unsigned num_color_samples = si_get_num_color_samples(templ, true);
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r = si_init_surface(sscreen, &surface, templ, num_color_samples,
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array_mode, memobj->stride, offset, true,
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is_scanout, false, false);
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if (r)
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return NULL;
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rtex = si_texture_create_object(screen, templ, memobj->buf, &surface);
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rtex = si_texture_create_object(screen, templ, num_color_samples,
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memobj->buf, &surface);
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if (!rtex)
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return NULL;
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