mesa: Silence unused parameter warning in _mesa_clear_shader_program_data

Just remove the parameter.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2014-10-20 14:50:55 -07:00
parent fefead3b63
commit 9cdf2f78fc
6 changed files with 7 additions and 11 deletions

View File

@ -403,7 +403,7 @@ main(int argc, char **argv)
}
if ((status == EXIT_SUCCESS) && do_link) {
_mesa_clear_shader_program_data(ctx, whole_program);
_mesa_clear_shader_program_data(whole_program);
link_shaders(ctx, whole_program);
status = (whole_program->LinkStatus) ? EXIT_SUCCESS : EXIT_FAILURE;

View File

@ -84,8 +84,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
}
void
_mesa_clear_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg)
_mesa_clear_shader_program_data(struct gl_shader_program *shProg)
{
unsigned i;

View File

@ -45,8 +45,7 @@ extern "C" struct gl_shader *
_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
extern "C" void
_mesa_clear_shader_program_data(struct gl_context *,
struct gl_shader_program *);
_mesa_clear_shader_program_data(struct gl_shader_program *);
extern "C" void
_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,

View File

@ -277,8 +277,7 @@ _mesa_new_shader_program(struct gl_context *ctx, GLuint name)
* Clear (free) the shader program state that gets produced by linking.
*/
void
_mesa_clear_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg)
_mesa_clear_shader_program_data(struct gl_shader_program *shProg)
{
unsigned i;
@ -332,7 +331,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
_mesa_clear_shader_program_data(ctx, shProg);
_mesa_clear_shader_program_data(shProg);
if (shProg->AttributeBindings) {
string_to_uint_map_dtor(shProg->AttributeBindings);

View File

@ -82,8 +82,7 @@ _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
const char *caller);
extern void
_mesa_clear_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg);
_mesa_clear_shader_program_data(struct gl_shader_program *shProg);
extern void
_mesa_free_shader_program_data(struct gl_context *ctx,

View File

@ -3020,7 +3020,7 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{
unsigned int i;
_mesa_clear_shader_program_data(ctx, prog);
_mesa_clear_shader_program_data(prog);
prog->LinkStatus = GL_TRUE;