Misc build fixes
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4da75f6d91
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@ -219,7 +219,7 @@ static void gl_ggiSetupPointers(GLcontext *ctx)
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ctx->Driver.ClearIndex = gl_ggiSetClearIndex;
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ctx->Driver.ClearColor = gl_ggiSetClearColor;
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ctx->Driver.Clear = gl_ggiClear;
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// ctx->Driver.Clear = gl_ggiClear;
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ctx->Driver.IndexMask = gl_ggiIndexMask;
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ctx->Driver.ColorMask = gl_ggiColorMask;
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ctx->Driver.Enable = gl_ggiEnable;
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@ -345,7 +345,7 @@ GGIMesaContext GGIMesaCreateContext(void)
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return NULL;
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ctx->viewport_init = GL_FALSE;
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ctx->gl_vis->DBflag = GL_FALSE;
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// ctx->gl_vis->DBflag = GL_FALSE;
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ctx->gl_ctx = _mesa_create_context(ctx->gl_vis, NULL, (void *)ctx, GL_TRUE);
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if (!ctx->gl_ctx)
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@ -454,10 +454,14 @@ int GGIMesaSetVisual(GGIMesaContext ctx, ggi_visual_t vis,
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}
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ctx->gl_buffer = _mesa_create_framebuffer(ctx->gl_vis,
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ctx->gl_vis->DepthBits > 0,
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ctx->gl_vis->StencilBits > 0,
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ctx->gl_vis->AccumRedBits > 0,
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ctx->gl_vis->AlphaBits > 0);
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// ctx->gl_vis->DepthBits > 0,
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// ctx->gl_vis->StencilBits > 0,
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// ctx->gl_vis->AccumRedBits > 0,
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// ctx->gl_vis->AlphaBits > 0);
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info.depth_bits > 0,
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info.stencil_bits > 0,
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info.accum_bits > 0,
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info.alpha_bits > 0);
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if (!ctx->gl_buffer)
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@ -557,10 +561,10 @@ void GGIMesaSwapBuffers(void)
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_mesa_swapbuffers( GGIMesa->gl_ctx );
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gl_ggiFlush(GGIMesa->gl_ctx);
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if (GGIMesa->gl_vis->DBflag)
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{
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// if (GGIMesa->gl_vis->DBflag)
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// {
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memcpy(GGIMesa->lfb[0], GGIMesa->lfb[1], GGIMesa->bufsize);
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}
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// }
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}
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static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state)
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