glx: Convert tab to space in applegl_glx.c
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Eric Engestrom <eric@igalia.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17784>
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@ -49,11 +49,13 @@ applegl_destroy_context(struct glx_context *gc)
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}
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}
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static int
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static int
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applegl_bind_context(struct glx_context *gc, struct glx_context *old,
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applegl_bind_context(
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struct glx_context *gc, struct glx_context *old,
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GLXDrawable draw, GLXDrawable read)
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GLXDrawable draw, GLXDrawable read)
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{
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{
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Display *dpy = gc->psc->dpy;
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Display *dpy = gc->psc->dpy;
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bool error = apple_glx_make_current_context(dpy,
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bool error = apple_glx_make_current_context(
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dpy,
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(old && old != &dummyContext) ? old->driContext : NULL,
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(old && old != &dummyContext) ? old->driContext : NULL,
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gc ? gc->driContext : NULL, draw);
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gc ? gc->driContext : NULL, draw);
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@ -82,7 +84,8 @@ applegl_unbind_context(struct glx_context *gc, struct glx_context *new)
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dpy = gc->psc->dpy;
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dpy = gc->psc->dpy;
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error = apple_glx_make_current_context(dpy,
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error = apple_glx_make_current_context(
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dpy,
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(gc != &dummyContext) ? gc->driContext : NULL,
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(gc != &dummyContext) ? gc->driContext : NULL,
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NULL, None);
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NULL, None);
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@ -117,7 +120,8 @@ static const struct glx_context_vtable applegl_context_vtable = {
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};
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};
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struct glx_context *
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struct glx_context *
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applegl_create_context(struct glx_screen *psc,
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applegl_create_context(
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struct glx_screen *psc,
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struct glx_config *config,
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struct glx_config *config,
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struct glx_context *shareList, int renderType)
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struct glx_context *shareList, int renderType)
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{
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{
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@ -146,7 +150,7 @@ applegl_create_context(struct glx_screen *psc,
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gc->driContext = NULL;
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gc->driContext = NULL;
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/* TODO: darwin: Integrate with above to do indirect */
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/* TODO: darwin: Integrate with above to do indirect */
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if(apple_glx_create_context(&gc->driContext, dpy, screen, config,
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if (apple_glx_create_context(&gc->driContext, dpy, screen, config,
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shareList ? shareList->driContext : NULL,
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shareList ? shareList->driContext : NULL,
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&errorcode, &x11error)) {
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&errorcode, &x11error)) {
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__glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
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__glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
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