i965: Make the annotation code take a device_info instead of a context

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Jason Ekstrand 2015-04-15 15:01:25 -07:00
parent 5cb91db619
commit 9c89e47806
4 changed files with 14 additions and 10 deletions

View File

@ -1573,7 +1573,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
bool multiple_instructions_emitted = false;
if (unlikely(debug_flag))
annotate(brw, &annotation, cfg, inst, p->next_insn_offset);
annotate(p->devinfo, &annotation, cfg, inst, p->next_insn_offset);
for (unsigned int i = 0; i < inst->sources; i++) {
src[i] = brw_reg_from_fs_reg(&inst->src[i]);
@ -2128,7 +2128,8 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
spill_count, fill_count, promoted_constants, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
dump_assembly(p->store, annotation.ann_count, annotation.ann, brw, prog);
dump_assembly(p->store, annotation.ann_count, annotation.ann,
p->devinfo, prog);
ralloc_free(annotation.ann);
}

View File

@ -1151,7 +1151,7 @@ vec4_generator::generate_code(const cfg_t *cfg)
struct brw_reg src[3], dst;
if (unlikely(debug_flag))
annotate(brw, &annotation, cfg, inst, p->next_insn_offset);
annotate(p->devinfo, &annotation, cfg, inst, p->next_insn_offset);
for (unsigned int i = 0; i < 3; i++) {
src[i] = inst->get_src(this->prog_data, i);
@ -1618,7 +1618,8 @@ vec4_generator::generate_code(const cfg_t *cfg)
before_size / 16, loop_count, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
dump_assembly(p->store, annotation.ann_count, annotation.ann, brw, prog);
dump_assembly(p->store, annotation.ann_count, annotation.ann,
p->devinfo, prog);
ralloc_free(annotation.ann);
}

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@ -33,7 +33,8 @@
void
dump_assembly(void *assembly, int num_annotations, struct annotation *annotation,
struct brw_context *brw, const struct gl_program *prog)
const struct brw_device_info *devinfo,
const struct gl_program *prog)
{
const char *last_annotation_string = NULL;
const void *last_annotation_ir = NULL;
@ -79,7 +80,7 @@ dump_assembly(void *assembly, int num_annotations, struct annotation *annotation
fprintf(stderr, " %s\n", last_annotation_string);
}
brw_disassemble(brw->intelScreen->devinfo, assembly, start_offset, end_offset, stderr);
brw_disassemble(devinfo, assembly, start_offset, end_offset, stderr);
if (annotation[i].block_end) {
fprintf(stderr, " END B%d", annotation[i].block_end->num);
@ -94,7 +95,7 @@ dump_assembly(void *assembly, int num_annotations, struct annotation *annotation
fprintf(stderr, "\n");
}
void annotate(struct brw_context *brw,
void annotate(const struct brw_device_info *devinfo,
struct annotation_info *annotation, const struct cfg_t *cfg,
struct backend_instruction *inst, unsigned offset)
{
@ -129,7 +130,7 @@ void annotate(struct brw_context *brw,
* There's also only complication from emitting an annotation without
* a corresponding hardware instruction to disassemble.
*/
if (brw->gen >= 6 && inst->opcode == BRW_OPCODE_DO) {
if (devinfo->gen >= 6 && inst->opcode == BRW_OPCODE_DO) {
annotation->ann_count--;
}

View File

@ -60,10 +60,11 @@ struct annotation_info {
void
dump_assembly(void *assembly, int num_annotations, struct annotation *annotation,
struct brw_context *brw, const struct gl_program *prog);
const struct brw_device_info *devinfo,
const struct gl_program *prog);
void
annotate(struct brw_context *brw,
annotate(const struct brw_device_info *devinfo,
struct annotation_info *annotation, const struct cfg_t *cfg,
struct backend_instruction *inst, unsigned offset);
void