mesa: add a list of EXT_direct_state_access to dispatch sanity
This extension is huge and this gives us a TODO list of functions to implement. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -1015,6 +1015,216 @@ const struct function common_desktop_functions_possible[] = {
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{ "glGetQueryBufferObjecti64v", 45, -1 },
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{ "glGetQueryBufferObjectui64v", 45, -1 },
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/* GL_EXT_direct_state_access - GL 1.0 */
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//{ "glMatrixLoadfEXT", 10, -1 },
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//{ "glMatrixLoaddEXT", 10, -1 },
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//{ "glMatrixMultfEXT", 10, -1 },
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//{ "glMatrixMultdEXT", 10, -1 },
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//{ "glMatrixLoadIdentityEXT", 10, -1 },
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//{ "glMatrixRotatefEXT", 10, -1 },
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//{ "glMatrixRotatedEXT", 10, -1 },
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//{ "glMatrixScalefEXT", 10, -1 },
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//{ "glMatrixScaledEXT", 10, -1 },
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//{ "glMatrixTranslatefEXT", 10, -1 },
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//{ "glMatrixTranslatedEXT", 10, -1 },
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//{ "glMatrixOrthoEXT", 10, -1 },
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//{ "glMatrixFrustumEXT", 10, -1 },
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//{ "glMatrixPushEXT", 10, -1 },
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//{ "glMatrixPopEXT", 10, -1 },
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/* GL_EXT_direct_state_access - GL 1.1 */
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//{ "glClientAttribDefaultEXT", 11, -1 },
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//{ "glPushClientAttribDefaultEXT", 11, -1 },
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//{ "glTextureParameteriEXT", 11, -1 },
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//{ "glTextureParameterivEXT", 11, -1 },
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//{ "glTextureParameterfEXT", 11, -1 },
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//{ "glTextureParameterfvEXT", 11, -1 },
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//{ "glTextureImage1DEXT", 11, -1 },
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//{ "glTextureImage2DEXT", 11, -1 },
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//{ "glTextureSubImage1DEXT", 11, -1 },
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//{ "glTextureSubImage2DEXT", 11, -1 },
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//{ "glCopyTextureImage1DEXT", 11, -1 },
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//{ "glCopyTextureImage2DEXT", 11, -1 },
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//{ "glCopyTextureSubImage1DEXT", 11, -1 },
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//{ "glCopyTextureSubImage2DEXT", 11, -1 },
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//{ "glGetTextureImageEXT", 11, -1 },
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//{ "glGetTextureParameterfvEXT", 11, -1 },
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//{ "glGetTextureParameterivEXT", 11, -1 },
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//{ "glGetTextureLevelParameterfvEXT", 11, -1 },
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//{ "glGetTextureLevelParameterivEXT", 11, -1 },
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/* GL_EXT_direct_state_access - GL 1.2 */
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//{ "glTextureImage3DEXT", 12, -1 },
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//{ "glTextureSubImage3DEXT", 12, -1 },
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//{ "glCopyTextureSubImage3DEXT", 12, -1 },
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/* GL_EXT_direct_state_access - GL 1.2.1 */
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//{ "glBindMultiTextureEXT", 12, -1 },
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//{ "glMultiTexCoordPointerEXT", 12, -1 },
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//{ "glMultiTexEnvfEXT", 12, -1 },
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//{ "glMultiTexEnvfvEXT", 12, -1 },
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//{ "glMultiTexEnviEXT", 12, -1 },
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//{ "glMultiTexEnvivEXT", 12, -1 },
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//{ "glMultiTexGendEXT", 12, -1 },
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//{ "glMultiTexGendvEXT", 12, -1 },
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//{ "glMultiTexGenfEXT", 12, -1 },
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//{ "glMultiTexGenfvEXT", 12, -1 },
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//{ "glMultiTexGeniEXT", 12, -1 },
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//{ "glMultiTexGenivEXT", 12, -1 },
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//{ "glGetMultiTexEnvfvEXT", 12, -1 },
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//{ "glGetMultiTexEnvivEXT", 12, -1 },
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//{ "glGetMultiTexGendvEXT", 12, -1 },
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//{ "glGetMultiTexGenfvEXT", 12, -1 },
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//{ "glGetMultiTexGenivEXT", 12, -1 },
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//{ "glMultiTexParameterfEXT", 12, -1 },
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//{ "glMultiTexParameterfvEXT", 12, -1 },
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//{ "glMultiTexParameteriEXT", 12, -1 },
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//{ "glMultiTexParameterivEXT", 12, -1 },
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//{ "glMultiTexImage1DEXT", 12, -1 },
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//{ "glMultiTexImage2DEXT", 12, -1 },
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//{ "glMultiTexSubImage1DEXT", 12, -1 },
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//{ "glMultiTexSubImage2DEXT", 12, -1 },
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//{ "glCopyMultiTexImage1DEXT", 12, -1 },
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//{ "glCopyMultiTexImage2DEXT", 12, -1 },
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//{ "glCopyMultiTexSubImage1DEXT", 12, -1 },
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//{ "glCopyMultiTexSubImage2DEXT", 12, -1 },
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//{ "glGetMultiTexImageEXT", 12, -1 },
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//{ "glGetMultiTexParameterfvEXT", 12, -1 },
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//{ "glGetMultiTexParameterivEXT", 12, -1 },
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//{ "glGetMultiTexLevelParameterfvEXT", 12, -1 },
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//{ "glGetMultiTexLevelParameterivEXT", 12, -1 },
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//{ "glMultiTexImage3DEXT", 12, -1 },
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//{ "glMultiTexSubImage3DEXT", 12, -1 },
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//{ "glCopyMultiTexSubImage3DEXT", 12, -1 },
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//{ "glEnableClientStateIndexedEXT", 12, -1 },
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//{ "glDisableClientStateIndexedEXT", 12, -1 },
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//{ "glGetPointerIndexedvEXT", 12, -1 },
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/* GL_EXT_direct_state_access - ARB_vertex_program */
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//{ "glNamedProgramStringEXT", 10, -1 },
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//{ "glNamedProgramLocalParameter4dEXT", 10, -1 },
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//{ "glNamedProgramLocalParameter4dvEXT", 10, -1 },
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//{ "glNamedProgramLocalParameter4fEXT", 10, -1 },
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//{ "glNamedProgramLocalParameter4fvEXT", 10, -1 },
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//{ "glGetNamedProgramLocalParameter4dvEXT", 10, -1 },
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//{ "glGetNamedProgramLocalParameter4fvEXT", 10, -1 },
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//{ "glGetNamedProgramivEXT", 10, -1 },
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//{ "glGetNamedProgramStringEXT", 10, -1 },
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/* GL_EXT_direct_state_access - GL 1.3 */
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//{ "glCompressedTextureImage1DEXT", 13, -1 },
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//{ "glCompressedTextureImage2DEXT", 13, -1 },
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//{ "glCompressedTextureImage3DEXT", 13, -1 },
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//{ "glCompressedTextureSubImage1DEXT", 13, -1 },
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//{ "glCompressedTextureSubImage2DEXT", 13, -1 },
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//{ "glCompressedTextureSubImage3DEXT", 13, -1 },
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//{ "glGetCompressedTextureImageEXT", 13, -1 },
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//{ "glCompressedMultiTexImage1DEXT", 13, -1 },
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//{ "glCompressedMultiTexImage2DEXT", 13, -1 },
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//{ "glCompressedMultiTexImage3DEXT", 13, -1 },
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//{ "glCompressedMultiTexSubImage1DEXT", 13, -1 },
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//{ "glCompressedMultiTexSubImage2DEXT", 13, -1 },
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//{ "glCompressedMultiTexSubImage3DEXT", 13, -1 },
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//{ "glGetCompressedMultiTexImageEXT", 13, -1 },
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//{ "glMatrixLoadTransposefEXT", 13, -1 },
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//{ "glMatrixLoadTransposedEXT", 13, -1 },
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//{ "glMatrixMultTransposefEXT", 13, -1 },
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//{ "glMatrixMultTransposedEXT", 13, -1 },
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/* GL_EXT_direct_state_access - GL 1.5 */
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//{ "glNamedBufferDataEXT", 15, -1 },
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//{ "glNamedBufferSubDataEXT", 15, -1 },
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//{ "glMapNamedBufferEXT", 15, -1 },
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//{ "glUnmapNamedBufferEXT", 15, -1 },
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//{ "glGetNamedBufferParameterivEXT", 15, -1 },
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//{ "glGetNamedBufferPointervEXT", 15, -1 },
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//{ "glGetNamedBufferSubDataEXT", 15, -1 },
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/* GL_EXT_direct_state_access - GL 2.0 */
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//{ "glProgramUniform1iEXT", 20, -1 },
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//{ "glProgramUniform1ivEXT", 20, -1 },
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//{ "glProgramUniform1fEXT", 20, -1 },
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//{ "glProgramUniform1fvEXT", 20, -1 },
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//{ "glProgramUniform2iEXT", 20, -1 },
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//{ "glProgramUniform2ivEXT", 20, -1 },
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//{ "glProgramUniform2fEXT", 20, -1 },
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//{ "glProgramUniform2fvEXT", 20, -1 },
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//{ "glProgramUniform3iEXT", 20, -1 },
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//{ "glProgramUniform3ivEXT", 20, -1 },
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//{ "glProgramUniform3fEXT", 20, -1 },
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//{ "glProgramUniform3fvEXT", 20, -1 },
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//{ "glProgramUniform4iEXT", 20, -1 },
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//{ "glProgramUniform4ivEXT", 20, -1 },
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//{ "glProgramUniform4fEXT", 20, -1 },
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//{ "glProgramUniform4fvEXT", 20, -1 },
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//{ "glProgramUniformMatrix2fvEXT", 20, -1 },
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//{ "glProgramUniformMatrix3fvEXT", 20, -1 },
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//{ "glProgramUniformMatrix4fvEXT", 20, -1 },
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/* GL_EXT_direct_state_access - GL 2.1 */
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//{ "glProgramUniformMatrix2x3fvEXT", 21, -1 },
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//{ "glProgramUniformMatrix3x2fvEXT", 21, -1 },
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//{ "glProgramUniformMatrix2x4fvEXT", 21, -1 },
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//{ "glProgramUniformMatrix4x2fvEXT", 21, -1 },
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//{ "glProgramUniformMatrix3x4fvEXT", 21, -1 },
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//{ "glProgramUniformMatrix4x3fvEXT", 21, -1 },
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/* GL_EXT_direct_state_access - EXT_texture_buffer_object */
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//{ "glTextureBufferEXT", 10, -1 },
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//{ "glMultiTexBufferEXT", 10, -1 },
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/* GL_EXT_direct_state_access - EXT_texture_integer */
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//{ "glTextureParameterIivEXT", 10, -1 },
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//{ "glTextureParameterIuivEXT", 10, -1 },
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//{ "glGetTextureParameterIivEXT", 10, -1 },
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//{ "glGetTextureParameterIuivEXT", 10, -1 },
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//{ "glMultiTexParameterIivEXT", 10, -1 },
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//{ "glMultiTexParameterIuivEXT", 10, -1 },
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//{ "glGetMultiTexParameterIivEXT", 10, -1 },
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//{ "glGetMultiTexParameterIuivEXT", 10, -1 },
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/* GL_EXT_direct_state_access - EXT_gpu_shader4 */
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//{ "glProgramUniform1uiEXT", 10, -1 },
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//{ "glProgramUniform1uivEXT", 10, -1 },
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//{ "glProgramUniform2uiEXT", 10, -1 },
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//{ "glProgramUniform2uivEXT", 10, -1 },
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//{ "glProgramUniform3uiEXT", 10, -1 },
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//{ "glProgramUniform3uivEXT", 10, -1 },
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//{ "glProgramUniform4uiEXT", 10, -1 },
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//{ "glProgramUniform4uivEXT", 10, -1 },
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/* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
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//{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
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/* GL_EXT_direct_state_access - GL 3.0 */
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//{ "glGetFloati_vEXT", 30, -1 },
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//{ "glGetDoublei_vEXT", 30, -1 },
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//{ "glGetPointeri_vEXT", 30, -1 },
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//{ "glNamedRenderbufferStorageEXT", 30, -1 },
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//{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
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//{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
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//{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
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//{ "glNamedFramebufferTexture1DEXT", 30, -1 },
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//{ "glNamedFramebufferTexture2DEXT", 30, -1 },
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//{ "glNamedFramebufferTexture3DEXT", 30, -1 },
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//{ "glNamedFramebufferRenderbufferEXT", 30, -1 },
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//{ "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
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//{ "glGenerateTextureMipmapEXT", 30, -1 },
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//{ "glGenerateMultiTexMipmapEXT", 30, -1 },
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//{ "glFramebufferDrawBufferEXT", 30, -1 },
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//{ "glFramebufferDrawBuffersEXT", 30, -1 },
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//{ "glFramebufferReadBufferEXT", 30, -1 },
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//{ "glGetFramebufferParameterivEXT", 30, -1 },
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//{ "glNamedCopyBufferSubDataEXT", 30, -1 },
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//{ "glVertexArrayVertexOffsetEXT", 30, -1 },
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//{ "glVertexArrayColorOffsetEXT", 30, -1 },
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//{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
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//{ "glVertexArrayIndexOffsetEXT", 30, -1 },
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//{ "glVertexArrayNormalOffsetEXT", 30, -1 },
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//{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
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//{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
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//{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
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//{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
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//{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
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//{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
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//{ "glEnableVertexArrayEXT", 30, -1 },
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//{ "glDisableVertexArrayEXT", 30, -1 },
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//{ "glEnableVertexArrayAttribEXT", 30, -1 },
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//{ "glDisableVertexArrayAttribEXT", 30, -1 },
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//{ "glGetVertexArrayIntegervEXT", 30, -1 },
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//{ "glGetVertexArrayPointervEXT", 30, -1 },
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//{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
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//{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
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//{ "glMapNamedBufferRangeEXT", 30, -1 },
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//{ "glFlushMappedNamedBufferRangeEXT", 30, -1 },
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/* GL_ARB_internalformat_query */
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{ "glGetInternalformativ", 30, -1 },
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