mesa: add a list of EXT_direct_state_access to dispatch sanity

This extension is huge and this gives us a TODO list of functions
to implement.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2018-09-08 14:01:16 +10:00 committed by Marek Olšák
parent 4583f09caa
commit 9c5d86af38
1 changed files with 210 additions and 0 deletions

View File

@ -1015,6 +1015,216 @@ const struct function common_desktop_functions_possible[] = {
{ "glGetQueryBufferObjecti64v", 45, -1 },
{ "glGetQueryBufferObjectui64v", 45, -1 },
/* GL_EXT_direct_state_access - GL 1.0 */
//{ "glMatrixLoadfEXT", 10, -1 },
//{ "glMatrixLoaddEXT", 10, -1 },
//{ "glMatrixMultfEXT", 10, -1 },
//{ "glMatrixMultdEXT", 10, -1 },
//{ "glMatrixLoadIdentityEXT", 10, -1 },
//{ "glMatrixRotatefEXT", 10, -1 },
//{ "glMatrixRotatedEXT", 10, -1 },
//{ "glMatrixScalefEXT", 10, -1 },
//{ "glMatrixScaledEXT", 10, -1 },
//{ "glMatrixTranslatefEXT", 10, -1 },
//{ "glMatrixTranslatedEXT", 10, -1 },
//{ "glMatrixOrthoEXT", 10, -1 },
//{ "glMatrixFrustumEXT", 10, -1 },
//{ "glMatrixPushEXT", 10, -1 },
//{ "glMatrixPopEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.1 */
//{ "glClientAttribDefaultEXT", 11, -1 },
//{ "glPushClientAttribDefaultEXT", 11, -1 },
//{ "glTextureParameteriEXT", 11, -1 },
//{ "glTextureParameterivEXT", 11, -1 },
//{ "glTextureParameterfEXT", 11, -1 },
//{ "glTextureParameterfvEXT", 11, -1 },
//{ "glTextureImage1DEXT", 11, -1 },
//{ "glTextureImage2DEXT", 11, -1 },
//{ "glTextureSubImage1DEXT", 11, -1 },
//{ "glTextureSubImage2DEXT", 11, -1 },
//{ "glCopyTextureImage1DEXT", 11, -1 },
//{ "glCopyTextureImage2DEXT", 11, -1 },
//{ "glCopyTextureSubImage1DEXT", 11, -1 },
//{ "glCopyTextureSubImage2DEXT", 11, -1 },
//{ "glGetTextureImageEXT", 11, -1 },
//{ "glGetTextureParameterfvEXT", 11, -1 },
//{ "glGetTextureParameterivEXT", 11, -1 },
//{ "glGetTextureLevelParameterfvEXT", 11, -1 },
//{ "glGetTextureLevelParameterivEXT", 11, -1 },
/* GL_EXT_direct_state_access - GL 1.2 */
//{ "glTextureImage3DEXT", 12, -1 },
//{ "glTextureSubImage3DEXT", 12, -1 },
//{ "glCopyTextureSubImage3DEXT", 12, -1 },
/* GL_EXT_direct_state_access - GL 1.2.1 */
//{ "glBindMultiTextureEXT", 12, -1 },
//{ "glMultiTexCoordPointerEXT", 12, -1 },
//{ "glMultiTexEnvfEXT", 12, -1 },
//{ "glMultiTexEnvfvEXT", 12, -1 },
//{ "glMultiTexEnviEXT", 12, -1 },
//{ "glMultiTexEnvivEXT", 12, -1 },
//{ "glMultiTexGendEXT", 12, -1 },
//{ "glMultiTexGendvEXT", 12, -1 },
//{ "glMultiTexGenfEXT", 12, -1 },
//{ "glMultiTexGenfvEXT", 12, -1 },
//{ "glMultiTexGeniEXT", 12, -1 },
//{ "glMultiTexGenivEXT", 12, -1 },
//{ "glGetMultiTexEnvfvEXT", 12, -1 },
//{ "glGetMultiTexEnvivEXT", 12, -1 },
//{ "glGetMultiTexGendvEXT", 12, -1 },
//{ "glGetMultiTexGenfvEXT", 12, -1 },
//{ "glGetMultiTexGenivEXT", 12, -1 },
//{ "glMultiTexParameterfEXT", 12, -1 },
//{ "glMultiTexParameterfvEXT", 12, -1 },
//{ "glMultiTexParameteriEXT", 12, -1 },
//{ "glMultiTexParameterivEXT", 12, -1 },
//{ "glMultiTexImage1DEXT", 12, -1 },
//{ "glMultiTexImage2DEXT", 12, -1 },
//{ "glMultiTexSubImage1DEXT", 12, -1 },
//{ "glMultiTexSubImage2DEXT", 12, -1 },
//{ "glCopyMultiTexImage1DEXT", 12, -1 },
//{ "glCopyMultiTexImage2DEXT", 12, -1 },
//{ "glCopyMultiTexSubImage1DEXT", 12, -1 },
//{ "glCopyMultiTexSubImage2DEXT", 12, -1 },
//{ "glGetMultiTexImageEXT", 12, -1 },
//{ "glGetMultiTexParameterfvEXT", 12, -1 },
//{ "glGetMultiTexParameterivEXT", 12, -1 },
//{ "glGetMultiTexLevelParameterfvEXT", 12, -1 },
//{ "glGetMultiTexLevelParameterivEXT", 12, -1 },
//{ "glMultiTexImage3DEXT", 12, -1 },
//{ "glMultiTexSubImage3DEXT", 12, -1 },
//{ "glCopyMultiTexSubImage3DEXT", 12, -1 },
//{ "glEnableClientStateIndexedEXT", 12, -1 },
//{ "glDisableClientStateIndexedEXT", 12, -1 },
//{ "glGetPointerIndexedvEXT", 12, -1 },
/* GL_EXT_direct_state_access - ARB_vertex_program */
//{ "glNamedProgramStringEXT", 10, -1 },
//{ "glNamedProgramLocalParameter4dEXT", 10, -1 },
//{ "glNamedProgramLocalParameter4dvEXT", 10, -1 },
//{ "glNamedProgramLocalParameter4fEXT", 10, -1 },
//{ "glNamedProgramLocalParameter4fvEXT", 10, -1 },
//{ "glGetNamedProgramLocalParameter4dvEXT", 10, -1 },
//{ "glGetNamedProgramLocalParameter4fvEXT", 10, -1 },
//{ "glGetNamedProgramivEXT", 10, -1 },
//{ "glGetNamedProgramStringEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.3 */
//{ "glCompressedTextureImage1DEXT", 13, -1 },
//{ "glCompressedTextureImage2DEXT", 13, -1 },
//{ "glCompressedTextureImage3DEXT", 13, -1 },
//{ "glCompressedTextureSubImage1DEXT", 13, -1 },
//{ "glCompressedTextureSubImage2DEXT", 13, -1 },
//{ "glCompressedTextureSubImage3DEXT", 13, -1 },
//{ "glGetCompressedTextureImageEXT", 13, -1 },
//{ "glCompressedMultiTexImage1DEXT", 13, -1 },
//{ "glCompressedMultiTexImage2DEXT", 13, -1 },
//{ "glCompressedMultiTexImage3DEXT", 13, -1 },
//{ "glCompressedMultiTexSubImage1DEXT", 13, -1 },
//{ "glCompressedMultiTexSubImage2DEXT", 13, -1 },
//{ "glCompressedMultiTexSubImage3DEXT", 13, -1 },
//{ "glGetCompressedMultiTexImageEXT", 13, -1 },
//{ "glMatrixLoadTransposefEXT", 13, -1 },
//{ "glMatrixLoadTransposedEXT", 13, -1 },
//{ "glMatrixMultTransposefEXT", 13, -1 },
//{ "glMatrixMultTransposedEXT", 13, -1 },
/* GL_EXT_direct_state_access - GL 1.5 */
//{ "glNamedBufferDataEXT", 15, -1 },
//{ "glNamedBufferSubDataEXT", 15, -1 },
//{ "glMapNamedBufferEXT", 15, -1 },
//{ "glUnmapNamedBufferEXT", 15, -1 },
//{ "glGetNamedBufferParameterivEXT", 15, -1 },
//{ "glGetNamedBufferPointervEXT", 15, -1 },
//{ "glGetNamedBufferSubDataEXT", 15, -1 },
/* GL_EXT_direct_state_access - GL 2.0 */
//{ "glProgramUniform1iEXT", 20, -1 },
//{ "glProgramUniform1ivEXT", 20, -1 },
//{ "glProgramUniform1fEXT", 20, -1 },
//{ "glProgramUniform1fvEXT", 20, -1 },
//{ "glProgramUniform2iEXT", 20, -1 },
//{ "glProgramUniform2ivEXT", 20, -1 },
//{ "glProgramUniform2fEXT", 20, -1 },
//{ "glProgramUniform2fvEXT", 20, -1 },
//{ "glProgramUniform3iEXT", 20, -1 },
//{ "glProgramUniform3ivEXT", 20, -1 },
//{ "glProgramUniform3fEXT", 20, -1 },
//{ "glProgramUniform3fvEXT", 20, -1 },
//{ "glProgramUniform4iEXT", 20, -1 },
//{ "glProgramUniform4ivEXT", 20, -1 },
//{ "glProgramUniform4fEXT", 20, -1 },
//{ "glProgramUniform4fvEXT", 20, -1 },
//{ "glProgramUniformMatrix2fvEXT", 20, -1 },
//{ "glProgramUniformMatrix3fvEXT", 20, -1 },
//{ "glProgramUniformMatrix4fvEXT", 20, -1 },
/* GL_EXT_direct_state_access - GL 2.1 */
//{ "glProgramUniformMatrix2x3fvEXT", 21, -1 },
//{ "glProgramUniformMatrix3x2fvEXT", 21, -1 },
//{ "glProgramUniformMatrix2x4fvEXT", 21, -1 },
//{ "glProgramUniformMatrix4x2fvEXT", 21, -1 },
//{ "glProgramUniformMatrix3x4fvEXT", 21, -1 },
//{ "glProgramUniformMatrix4x3fvEXT", 21, -1 },
/* GL_EXT_direct_state_access - EXT_texture_buffer_object */
//{ "glTextureBufferEXT", 10, -1 },
//{ "glMultiTexBufferEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_texture_integer */
//{ "glTextureParameterIivEXT", 10, -1 },
//{ "glTextureParameterIuivEXT", 10, -1 },
//{ "glGetTextureParameterIivEXT", 10, -1 },
//{ "glGetTextureParameterIuivEXT", 10, -1 },
//{ "glMultiTexParameterIivEXT", 10, -1 },
//{ "glMultiTexParameterIuivEXT", 10, -1 },
//{ "glGetMultiTexParameterIivEXT", 10, -1 },
//{ "glGetMultiTexParameterIuivEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_gpu_shader4 */
//{ "glProgramUniform1uiEXT", 10, -1 },
//{ "glProgramUniform1uivEXT", 10, -1 },
//{ "glProgramUniform2uiEXT", 10, -1 },
//{ "glProgramUniform2uivEXT", 10, -1 },
//{ "glProgramUniform3uiEXT", 10, -1 },
//{ "glProgramUniform3uivEXT", 10, -1 },
//{ "glProgramUniform4uiEXT", 10, -1 },
//{ "glProgramUniform4uivEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
//{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 3.0 */
//{ "glGetFloati_vEXT", 30, -1 },
//{ "glGetDoublei_vEXT", 30, -1 },
//{ "glGetPointeri_vEXT", 30, -1 },
//{ "glNamedRenderbufferStorageEXT", 30, -1 },
//{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
//{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
//{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
//{ "glNamedFramebufferTexture1DEXT", 30, -1 },
//{ "glNamedFramebufferTexture2DEXT", 30, -1 },
//{ "glNamedFramebufferTexture3DEXT", 30, -1 },
//{ "glNamedFramebufferRenderbufferEXT", 30, -1 },
//{ "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
//{ "glGenerateTextureMipmapEXT", 30, -1 },
//{ "glGenerateMultiTexMipmapEXT", 30, -1 },
//{ "glFramebufferDrawBufferEXT", 30, -1 },
//{ "glFramebufferDrawBuffersEXT", 30, -1 },
//{ "glFramebufferReadBufferEXT", 30, -1 },
//{ "glGetFramebufferParameterivEXT", 30, -1 },
//{ "glNamedCopyBufferSubDataEXT", 30, -1 },
//{ "glVertexArrayVertexOffsetEXT", 30, -1 },
//{ "glVertexArrayColorOffsetEXT", 30, -1 },
//{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
//{ "glVertexArrayIndexOffsetEXT", 30, -1 },
//{ "glVertexArrayNormalOffsetEXT", 30, -1 },
//{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
//{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
//{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
//{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
//{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
//{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
//{ "glEnableVertexArrayEXT", 30, -1 },
//{ "glDisableVertexArrayEXT", 30, -1 },
//{ "glEnableVertexArrayAttribEXT", 30, -1 },
//{ "glDisableVertexArrayAttribEXT", 30, -1 },
//{ "glGetVertexArrayIntegervEXT", 30, -1 },
//{ "glGetVertexArrayPointervEXT", 30, -1 },
//{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
//{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
//{ "glMapNamedBufferRangeEXT", 30, -1 },
//{ "glFlushMappedNamedBufferRangeEXT", 30, -1 },
/* GL_ARB_internalformat_query */
{ "glGetInternalformativ", 30, -1 },