virgl: add ARB_draw_indirect support.

This relies on the renderer code landing first.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2018-02-13 13:57:28 +10:00
parent f6718baabc
commit 9b95b70719
3 changed files with 28 additions and 2 deletions

View File

@ -417,7 +417,10 @@ int virgl_encoder_set_index_buffer(struct virgl_context *ctx,
int virgl_encoder_draw_vbo(struct virgl_context *ctx,
const struct pipe_draw_info *info)
{
virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, VIRGL_DRAW_VBO_SIZE));
uint32_t length = VIRGL_DRAW_VBO_SIZE;
if (info->indirect)
length = VIRGL_DRAW_VBO_SIZE_INDIRECT;
virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, length));
virgl_encoder_write_dword(ctx->cbuf, info->start);
virgl_encoder_write_dword(ctx->cbuf, info->count);
virgl_encoder_write_dword(ctx->cbuf, info->mode);
@ -433,6 +436,16 @@ int virgl_encoder_draw_vbo(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, info->count_from_stream_output->buffer_size);
else
virgl_encoder_write_dword(ctx->cbuf, 0);
if (length == VIRGL_DRAW_VBO_SIZE_INDIRECT) {
virgl_encoder_write_dword(ctx->cbuf, 0); /* vertices per patch */
virgl_encoder_write_dword(ctx->cbuf, 0); /* drawid */
virgl_encoder_write_res(ctx, virgl_resource(info->indirect->buffer));
virgl_encoder_write_dword(ctx->cbuf, info->indirect->offset);
virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect stride */
virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count */
virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count offset */
virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count handle */
}
return 0;
}

View File

@ -275,6 +275,8 @@ enum virgl_context_cmd {
/* draw VBO */
#define VIRGL_DRAW_VBO_SIZE 12
#define VIRGL_DRAW_VBO_SIZE_TESS 14
#define VIRGL_DRAW_VBO_SIZE_INDIRECT 20
#define VIRGL_DRAW_VBO_START 1
#define VIRGL_DRAW_VBO_COUNT 2
#define VIRGL_DRAW_VBO_MODE 3
@ -287,6 +289,16 @@ enum virgl_context_cmd {
#define VIRGL_DRAW_VBO_MIN_INDEX 10
#define VIRGL_DRAW_VBO_MAX_INDEX 11
#define VIRGL_DRAW_VBO_COUNT_FROM_SO 12
/* tess packet */
#define VIRGL_DRAW_VBO_VERTICES_PER_PATCH 13
#define VIRGL_DRAW_VBO_DRAWID 14
/* indirect packet */
#define VIRGL_DRAW_VBO_INDIRECT_HANDLE 15
#define VIRGL_DRAW_VBO_INDIRECT_OFFSET 16
#define VIRGL_DRAW_VBO_INDIRECT_STRIDE 17
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT 18
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_OFFSET 19
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_HANDLE 20
/* create surface */
#define VIRGL_OBJ_SURFACE_SIZE 5

View File

@ -191,6 +191,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
return vscreen->caps.caps.v1.bset.texture_query_lod;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return vscreen->caps.caps.v1.max_texture_gather_components;
case PIPE_CAP_DRAW_INDIRECT:
return vscreen->caps.caps.v1.bset.has_indirect_draw;
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_SAMPLE_SHADING:
@ -198,7 +200,6 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_MAX_VERTEX_STREAMS:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: