radeonsi: handle fixed-func TCS shader create failure
Cc: 11.0 <mesa-stable@lists.freedesktop.org> Acked-by: Christian König <christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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@ -1351,7 +1351,6 @@ static void si_generate_fixed_func_tcs(struct si_context *sctx)
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sctx->fixed_func_tcs_shader =
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ureg_create_shader_and_destroy(ureg, &sctx->b.b);
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assert(sctx->fixed_func_tcs_shader);
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}
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static void si_update_vgt_shader_config(struct si_context *sctx)
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@ -1420,8 +1419,12 @@ bool si_update_shaders(struct si_context *sctx)
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si_shader_select(ctx, sctx->tcs_shader);
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si_pm4_bind_state(sctx, hs, sctx->tcs_shader->current->pm4);
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} else {
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if (!sctx->fixed_func_tcs_shader)
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if (!sctx->fixed_func_tcs_shader) {
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si_generate_fixed_func_tcs(sctx);
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if (!sctx->fixed_func_tcs_shader)
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return false;
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}
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si_shader_select(ctx, sctx->fixed_func_tcs_shader);
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si_pm4_bind_state(sctx, hs,
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sctx->fixed_func_tcs_shader->current->pm4);
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