get: reconcile aliasing enums for MaxCombinedShaderOutputResources

The enums MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS and
MAX_COMBINED_SHADER_OUTPUT_RESOURCES are equal and should therefore only
appear once.

Noticed while implementing ARB_shader_image_load_store without previously
implementing SSBO.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Nicolai Hähnle 2016-03-10 17:41:29 -05:00
parent b054605722
commit 9b68bdf6f8
2 changed files with 11 additions and 2 deletions

View File

@ -384,6 +384,13 @@ static const int extra_ARB_shader_storage_buffer_object_and_geometry_shader[] =
EXTRA_END
};
static const int extra_ARB_shader_image_load_store_shader_storage_buffer_object_es31[] = {
EXT(ARB_shader_image_load_store),
EXT(ARB_shader_storage_buffer_object),
EXTRA_API_ES31,
EXTRA_END
};
static const int extra_ARB_framebuffer_no_attachments_and_geometry_shader[] = {
EXTRA_EXT_FB_NO_ATTACH_GS,
EXTRA_END

View File

@ -495,9 +495,12 @@ descriptor=[
[ "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.MaxCombinedShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
[ "MAX_SHADER_STORAGE_BLOCK_SIZE", "CONTEXT_INT(Const.MaxShaderStorageBlockSize), extra_ARB_shader_storage_buffer_object_es31" ],
[ "MAX_SHADER_STORAGE_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxShaderStorageBufferBindings), extra_ARB_shader_storage_buffer_object_es31" ],
[ "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_storage_buffer_object_es31" ],
[ "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.ShaderStorageBufferOffsetAlignment), extra_ARB_shader_storage_buffer_object_es31" ],
[ "SHADER_STORAGE_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_storage_buffer_object_es31" ],
# GL_ARB_shader_image_load_store / GL_ARB_shader_storage_buffer_object / GLES 3.1
# (MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS in GL_ARB_shader_image_load_store)
[ "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_image_load_store_shader_storage_buffer_object_es31" ],
]},
# Enums in OpenGL Core profile and ES 3.1
@ -841,7 +844,6 @@ descriptor=[
[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"],
# GL_ARB_shader_image_load_store
[ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_image_load_store" ],
[ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store" ],
# GL_EXT_polygon_offset_clamp