meta: Drop redundant FBO creation code in GenerateMipmaps.

fallback_required() already creates the FBO in order to check whether we
can render to the format.  So it's guaranteed to exist.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Kenneth Graunke 2014-03-05 19:21:00 -08:00
parent 1285bc87ac
commit 9afca91984
1 changed files with 1 additions and 4 deletions

View File

@ -208,10 +208,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
if (currentTexUnitSave != 0)
_mesa_BindTexture(target, texObj->Name);
if (!mipmap->FBO) {
_mesa_GenFramebuffers(1, &mipmap->FBO);
}
if (!mipmap->Sampler) {
_mesa_GenSamplers(1, &mipmap->Sampler);
_mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler);
@ -236,6 +232,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler);
}
assert(mipmap->FBO != 0);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);