freedreno/a6xx: Document the CP_SET_DRAW_STATE enable bits

There are bits for binning, gmem and sysmem.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3131>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3131>
This commit is contained in:
Kristian H. Kristensen 2019-12-16 12:59:16 -08:00
parent c61ad77cd2
commit 9aaa23fbad
4 changed files with 53 additions and 48 deletions

View File

@ -762,13 +762,9 @@ opcode: CP_LOAD_STATE4 (30) (4 dwords)
<bitfield name="DISABLE" pos="17" type="boolean"/>
<bitfield name="DISABLE_ALL_GROUPS" pos="18" type="boolean"/>
<bitfield name="LOAD_IMMED" pos="19" type="boolean"/>
<!--
I think this is a bitmask of states that this group applies to
(ie. binning/bypass/gmem)? At least starting w/ a6xx blob
emits different VS state at the same time, with ENABLE_MASK=0x1
for binning pass VS state, and ENABLE_MASK=0x6 for full VS.
-->
<bitfield name="ENABLE_MASK" low="20" high="23" variants="A6XX-"/>
<bitfield name="BINNING" pos="20" variants="A6XX-" type="boolean"/>
<bitfield name="GMEM" pos="21" variants="A6XX-" type="boolean"/>
<bitfield name="SYSMEM" pos="22" variants="A6XX-" type="boolean"/>
<bitfield name="GROUP_ID" low="24" high="28" type="uint"/>
</reg32>
<reg32 offset="1" name="1">

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@ -2462,6 +2462,9 @@ struct tu_draw_info
uint64_t count_buffer_offset;
};
#define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
#define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
enum tu_draw_state_group_id
{
TU_DRAW_STATE_PROGRAM,
@ -3155,49 +3158,49 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_PROGRAM,
.enable_mask = 0x6,
.enable_mask = ENABLE_DRAW,
.ib = pipeline->program.state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_PROGRAM_BINNING,
.enable_mask = 0x1,
.enable_mask = CP_SET_DRAW_STATE__0_BINNING,
.ib = pipeline->program.binning_state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VI,
.enable_mask = 0x6,
.enable_mask = ENABLE_DRAW,
.ib = pipeline->vi.state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VI_BINNING,
.enable_mask = 0x1,
.enable_mask = CP_SET_DRAW_STATE__0_BINNING,
.ib = pipeline->vi.binning_state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VP,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = pipeline->vp.state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_RAST,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = pipeline->rast.state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_DS,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = pipeline->ds.state_ib,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_BLEND,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = pipeline->blend.state_ib,
};
}
@ -3207,13 +3210,13 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VS_CONST,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_FS_CONST,
.enable_mask = 0x6,
.enable_mask = ENABLE_DRAW,
.ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
};
}
@ -3241,19 +3244,19 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VS_TEX,
.enable_mask = 0x7,
.enable_mask = ENABLE_ALL,
.ib = vs_tex,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_FS_TEX,
.enable_mask = 0x6,
.enable_mask = ENABLE_DRAW,
.ib = fs_tex,
};
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_FS_IBO,
.enable_mask = 0x6,
.enable_mask = ENABLE_DRAW,
.ib = fs_ibo,
};
@ -3267,10 +3270,10 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
for (uint32_t i = 0; i < draw_state_group_count; i++) {
const struct tu_draw_state_group *group = &draw_state_groups[i];
debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
uint32_t cp_set_draw_state =
CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
CP_SET_DRAW_STATE__0_ENABLE_MASK(group->enable_mask) |
group->enable_mask |
CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
uint64_t iova;
if (group->ib.size) {

View File

@ -574,11 +574,11 @@ fd6_emit_combined_textures(struct fd_ringbuffer *ring, struct fd6_emit *emit,
enum fd6_state_id state_id;
unsigned enable_mask;
} s[PIPE_SHADER_TYPES] = {
[PIPE_SHADER_VERTEX] = { FD6_GROUP_VS_TEX, 0x7 },
[PIPE_SHADER_TESS_CTRL] = { FD6_GROUP_HS_TEX, 0x7 },
[PIPE_SHADER_TESS_EVAL] = { FD6_GROUP_DS_TEX, 0x7 },
[PIPE_SHADER_GEOMETRY] = { FD6_GROUP_GS_TEX, 0x7 },
[PIPE_SHADER_FRAGMENT] = { FD6_GROUP_FS_TEX, 0x6 },
[PIPE_SHADER_VERTEX] = { FD6_GROUP_VS_TEX, ENABLE_ALL },
[PIPE_SHADER_TESS_CTRL] = { FD6_GROUP_HS_TEX, ENABLE_ALL },
[PIPE_SHADER_TESS_EVAL] = { FD6_GROUP_DS_TEX, ENABLE_ALL },
[PIPE_SHADER_GEOMETRY] = { FD6_GROUP_GS_TEX, ENABLE_ALL },
[PIPE_SHADER_FRAGMENT] = { FD6_GROUP_FS_TEX, ENABLE_DRAW },
};
debug_assert(s[type].state_id);
@ -889,7 +889,7 @@ fd6_emit_tess_const(struct fd6_emit *emit)
emit_stage_tess_consts(constobj, emit->gs, gs_params, ARRAY_SIZE(gs_params));
}
fd6_emit_take_group(emit, constobj, FD6_GROUP_PRIMITIVE_PARAMS, 0x7);
fd6_emit_take_group(emit, constobj, FD6_GROUP_PRIMITIVE_PARAMS, ENABLE_ALL);
}
static void
@ -936,26 +936,27 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
struct fd_ringbuffer *state;
state = build_vbo_state(emit, emit->vs);
fd6_emit_take_group(emit, state, FD6_GROUP_VBO, 0x7);
fd6_emit_take_group(emit, state, FD6_GROUP_VBO, ENABLE_ALL);
}
if (dirty & FD_DIRTY_ZSA) {
struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
fd6_emit_add_group(emit, zsa->stateobj_no_alpha, FD6_GROUP_ZSA, 0x7);
fd6_emit_add_group(emit, zsa->stateobj_no_alpha, FD6_GROUP_ZSA, ENABLE_ALL);
else
fd6_emit_add_group(emit, zsa->stateobj, FD6_GROUP_ZSA, 0x7);
fd6_emit_add_group(emit, zsa->stateobj, FD6_GROUP_ZSA, ENABLE_ALL);
}
if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) && pfb->zsbuf) {
struct fd_ringbuffer *state;
state = build_lrz(emit, false);
fd6_emit_take_group(emit, state, FD6_GROUP_LRZ, 0x6);
fd6_emit_take_group(emit, state, FD6_GROUP_LRZ, ENABLE_DRAW);
state = build_lrz(emit, true);
fd6_emit_take_group(emit, state, FD6_GROUP_LRZ_BINNING, 0x1);
fd6_emit_take_group(emit, state,
FD6_GROUP_LRZ_BINNING, CP_SET_DRAW_STATE__0_BINNING);
}
if (dirty & FD_DIRTY_STENCIL_REF) {
@ -1008,10 +1009,10 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
}
if (dirty & FD_DIRTY_PROG) {
fd6_emit_add_group(emit, prog->config_stateobj, FD6_GROUP_PROG_CONFIG, 0x7);
fd6_emit_add_group(emit, prog->stateobj, FD6_GROUP_PROG, 0x6);
fd6_emit_add_group(emit, prog->config_stateobj, FD6_GROUP_PROG_CONFIG, ENABLE_ALL);
fd6_emit_add_group(emit, prog->stateobj, FD6_GROUP_PROG, ENABLE_DRAW);
fd6_emit_add_group(emit, prog->binning_stateobj,
FD6_GROUP_PROG_BINNING, 0x1);
FD6_GROUP_PROG_BINNING, CP_SET_DRAW_STATE__0_BINNING);
/* emit remaining non-stateobj program state, ie. what depends
* on other emit state, so cannot be pre-baked. This could
@ -1025,7 +1026,7 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
struct fd6_rasterizer_stateobj *rasterizer =
fd6_rasterizer_stateobj(ctx->rasterizer);
fd6_emit_add_group(emit, rasterizer->stateobj,
FD6_GROUP_RASTERIZER, 0x7);
FD6_GROUP_RASTERIZER, ENABLE_ALL);
}
/* Since the primitive restart state is not part of a tracked object, we
@ -1063,11 +1064,11 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL1_MRT(nr));
}
fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, 0x7);
fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, 0x7);
fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, 0x7);
fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, 0x7);
fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, 0x6);
fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, ENABLE_ALL);
fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, ENABLE_ALL);
fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, ENABLE_ALL);
fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, ENABLE_ALL);
fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, ENABLE_DRAW);
if (emit->key.key.has_gs || emit->key.key.tessellation)
fd6_emit_tess_const(emit);
@ -1077,9 +1078,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
struct fd_ringbuffer *dpconstobj = fd_submit_new_ringbuffer(
ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
ir3_emit_vs_driver_params(vs, dpconstobj, ctx, emit->info);
fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, 0x7);
fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
} else {
fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, 0x7);
fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
}
struct ir3_stream_output_info *info = &fd6_last_shader(prog)->shader->stream_output;
@ -1193,7 +1194,7 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
ir3_emit_image_dims(ctx->screen, fs, obj,
&ctx->shaderimg[PIPE_SHADER_FRAGMENT]);
fd6_emit_take_group(emit, obj, FD6_GROUP_IBO, 0x6);
fd6_emit_take_group(emit, obj, FD6_GROUP_IBO, ENABLE_DRAW);
fd_ringbuffer_del(state);
}
@ -1204,16 +1205,18 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
unsigned n = g->stateobj ?
fd_ringbuffer_size(g->stateobj) / 4 : 0;
debug_assert((g->enable_mask & ~ENABLE_ALL) == 0);
if (n == 0) {
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
CP_SET_DRAW_STATE__0_DISABLE |
CP_SET_DRAW_STATE__0_ENABLE_MASK(g->enable_mask) |
g->enable_mask |
CP_SET_DRAW_STATE__0_GROUP_ID(g->group_id));
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
} else {
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(n) |
CP_SET_DRAW_STATE__0_ENABLE_MASK(g->enable_mask) |
g->enable_mask |
CP_SET_DRAW_STATE__0_GROUP_ID(g->group_id));
OUT_RB(ring, g->stateobj);
}

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@ -66,13 +66,16 @@ enum fd6_state_id {
FD6_GROUP_ZSA,
};
#define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
#define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
struct fd6_state_group {
struct fd_ringbuffer *stateobj;
enum fd6_state_id group_id;
/* enable_mask controls which states the stateobj is evaluated in,
* b0 is binning pass b1 and/or b2 is draw pass
*/
uint8_t enable_mask;
uint32_t enable_mask;
};
/* grouped together emit-state for prog/vertex/state emit: */