nv40: and vertprog..

This commit is contained in:
Ben Skeggs 2008-02-18 17:36:24 +11:00
parent 4a9cb97bbf
commit 9a5dd26fe2
7 changed files with 55 additions and 37 deletions

View File

@ -75,6 +75,7 @@ struct nv40_state {
} stipple;
struct nouveau_stateobj *fragprog;
struct nouveau_stateobj *vertprog;
};
struct nv40_context {
@ -99,6 +100,7 @@ struct nv40_context {
struct pipe_scissor_state scissor;
unsigned stipple[32];
struct pipe_clip_state clip;
struct nv40_vertex_program *vertprog;
struct nv40_fragment_program *fragprog;
struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
} pipe_state;
@ -117,13 +119,6 @@ struct nv40_context {
struct nouveau_stateobj *so_viewport;
struct nouveau_stateobj *so_stipple;
struct {
struct nv40_vertex_program *active;
struct nv40_vertex_program *current;
struct pipe_buffer *constant_buf;
} vertprog;
struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
};
@ -151,10 +146,6 @@ extern void nv40_init_query_functions(struct nv40_context *nv40);
extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40);
/* nv40_vertprog.c */
extern void nv40_vertprog_translate(struct nv40_context *,
struct nv40_vertex_program *);
extern void nv40_vertprog_bind(struct nv40_context *,
struct nv40_vertex_program *);
extern void nv40_vertprog_destroy(struct nv40_context *,
struct nv40_vertex_program *);
@ -172,6 +163,7 @@ extern struct nv40_state_entry nv40_state_clip;
extern struct nv40_state_entry nv40_state_scissor;
extern struct nv40_state_entry nv40_state_stipple;
extern struct nv40_state_entry nv40_state_fragprog;
extern struct nv40_state_entry nv40_state_vertprog;
/* nv40_vbo.c */
extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode,

View File

@ -795,7 +795,6 @@ nv40_fragprog_validate(struct nv40_context *nv40)
nv40->pipe_state.constbuf[PIPE_SHADER_FRAGMENT];
struct pipe_winsys *ws = nv40->pipe.winsys;
struct nouveau_stateobj *so;
unsigned new_program = FALSE;
int i;
if (fp->translated)
@ -806,7 +805,6 @@ nv40_fragprog_validate(struct nv40_context *nv40)
nv40->fallback |= NV40_FALLBACK_RAST;
return FALSE;
}
new_program = TRUE;
fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
@ -843,8 +841,12 @@ update_constants:
nv40_fragprog_upload(nv40, fp);
}
so_ref(fp->so, &nv40->state.fragprog);
return new_program;
if (fp->so != nv40->state.fragprog) {
so_ref(fp->so, &nv40->state.fragprog);
return TRUE;
}
return FALSE;
}
void

View File

@ -491,9 +491,8 @@ static void
nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_vertex_program *vp = hwcso;
nv40->vertprog.current = vp;
nv40->pipe_state.vertprog = hwcso;
nv40->dirty |= NV40_NEW_VERTPROG;
}
@ -573,7 +572,7 @@ nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct nv40_context *nv40 = nv40_context(pipe);
if (shader == PIPE_SHADER_VERTEX) {
nv40->vertprog.constant_buf = buf->buffer;
nv40->pipe_state.constbuf[PIPE_SHADER_VERTEX] = buf->buffer;
nv40->dirty |= NV40_NEW_VERTPROG;
} else
if (shader == PIPE_SHADER_FRAGMENT) {

View File

@ -39,6 +39,7 @@ struct nv40_vertex_program {
uint32_t ir;
uint32_t or;
struct nouveau_stateobj *so;
};
struct nv40_fragment_program_data {

View File

@ -27,6 +27,7 @@ static struct nv40_state_entry *render_states[] = {
&nv40_state_scissor,
&nv40_state_stipple,
&nv40_state_fragprog,
&nv40_state_vertprog,
NULL
};
@ -116,7 +117,7 @@ nv40_emit_hw_state(struct nv40_context *nv40)
}
if (nv40->dirty & NV40_NEW_VERTPROG) {
nv40_vertprog_bind(nv40, nv40->vertprog.current);
so_emit(nv40->nvws, nv40->state.vertprog);
nv40->dirty &= ~NV40_NEW_VERTPROG;
}

View File

@ -101,7 +101,7 @@ static void
nv40_vbo_arrays_update(struct nv40_context *nv40, struct pipe_buffer *ib,
unsigned ib_format)
{
struct nv40_vertex_program *vp = nv40->vertprog.active;
struct nv40_vertex_program *vp = nv40->pipe_state.vertprog;
struct nouveau_stateobj *vtxbuf, *vtxfmt;
unsigned inputs, hw, num_hw;
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;

View File

@ -558,7 +558,7 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc)
return TRUE;
}
void
static void
nv40_vertprog_translate(struct nv40_context *nv40,
struct nv40_vertex_program *vp)
{
@ -631,24 +631,32 @@ out_err:
free(vpc);
}
void
nv40_vertprog_bind(struct nv40_context *nv40, struct nv40_vertex_program *vp)
static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
struct nv40_vertex_program *vp = nv40->pipe_state.vertprog;
struct pipe_buffer *constbuf =
nv40->pipe_state.constbuf[PIPE_SHADER_VERTEX];
struct nouveau_winsys *nvws = nv40->nvws;
struct pipe_winsys *ws = nv40->pipe.winsys;
boolean upload_code = FALSE, upload_data = FALSE;
int i;
/* Translate TGSI shader into hw bytecode */
if (vp->translated)
goto check_gpu_resources;
nv40_vertprog_translate(nv40, vp);
if (!vp->translated) {
nv40_vertprog_translate(nv40, vp);
if (!vp->translated)
assert(0);
nv40->fallback |= NV40_FALLBACK_TNL;
return FALSE;
}
check_gpu_resources:
/* Allocate hw vtxprog exec slots */
if (!vp->exec) {
struct nouveau_resource *heap = nv40->hw->vp_exec_heap;
struct nouveau_stateobj *so;
uint vplen = vp->nr_insns;
if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
@ -663,6 +671,15 @@ nv40_vertprog_bind(struct nv40_context *nv40, struct nv40_vertex_program *vp)
assert(0);
}
so = so_new(5, 0);
so_method(so, nv40->hw->curie, NV40TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_method(so, nv40->hw->curie, NV40TCL_VP_ATTRIB_EN, 2);
so_data (so, vp->ir);
so_data (so, vp->or);
so_ref(so, &vp->so);
so_ref(NULL, &so);
upload_code = TRUE;
}
@ -725,8 +742,8 @@ nv40_vertprog_bind(struct nv40_context *nv40, struct nv40_vertex_program *vp)
if (vp->nr_consts) {
float *map = NULL;
if (nv40->vertprog.constant_buf) {
map = ws->buffer_map(ws, nv40->vertprog.constant_buf,
if (constbuf) {
map = ws->buffer_map(ws, constbuf,
PIPE_BUFFER_USAGE_CPU_READ);
}
@ -747,9 +764,8 @@ nv40_vertprog_bind(struct nv40_context *nv40, struct nv40_vertex_program *vp)
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
if (map) {
ws->buffer_unmap(ws, nv40->vertprog.constant_buf);
}
if (constbuf)
ws->buffer_unmap(ws, constbuf);
}
/* Upload vtxprog */
@ -770,13 +786,12 @@ nv40_vertprog_bind(struct nv40_context *nv40, struct nv40_vertex_program *vp)
}
}
BEGIN_RING(curie, NV40TCL_VP_START_FROM_ID, 1);
OUT_RING (vp->exec->start);
BEGIN_RING(curie, NV40TCL_VP_ATTRIB_EN, 2);
OUT_RING (vp->ir);
OUT_RING (vp->or);
if (vp->so != nv40->state.vertprog) {
so_ref(vp->so, &nv40->state.vertprog);
return TRUE;
}
nv40->vertprog.active = vp;
return FALSE;
}
void
@ -788,3 +803,11 @@ nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp)
free(vp->insns);
}
struct nv40_state_entry nv40_state_vertprog = {
.validate = nv40_vertprog_validate,
.dirty = {
.pipe = NV40_NEW_VERTPROG,
.hw = NV40_NEW_VERTPROG
}
};