r600g: fixup texture state on evergreen.

This whole set of state just seems wrong, another cut-n-paste nightmare.
This commit is contained in:
Dave Airlie 2010-09-16 21:29:08 +10:00
parent 9f7f7b3ff8
commit 9a589961a2
4 changed files with 317 additions and 143 deletions

View File

@ -1006,6 +1006,149 @@ static int eg_vs_shader(struct r600_context *rctx, struct r600_context_state *rp
return radeon_state_pm4(state);
}
static void eg_texture_state_scissor(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate = &rtexture->scissor[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
rstate->states[EG_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
radeon_state_pm4(rstate);
}
static void eg_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype, attrib;
const struct util_format_description *desc;
rstate = &rtexture->cb[cb][level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0, cb, 0);
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
ntype = 0;
attrib = 0;
desc = util_format_description(rbuffer->base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_028C70_NUMBER_SRGB;
format = r600_translate_colorformat(rtexture->resource.base.b.format);
swap = r600_translate_colorswap(rtexture->resource.base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = 0;
} else {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = S_028C70_SOURCE_FORMAT(1);
}
color_info |= S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
S_028C70_BLEND_CLAMP(1) |
S_028C70_NUMBER_TYPE(ntype);
rstate->states[EG_CB__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
rstate->states[EG_CB__CB_COLOR0_INFO] = color_info;
rstate->states[EG_CB__CB_COLOR0_PITCH] = S_028C64_PITCH_TILE_MAX(pitch);
rstate->states[EG_CB__CB_COLOR0_SLICE] = S_028C68_SLICE_TILE_MAX(slice);
rstate->states[EG_CB__CB_COLOR0_VIEW] = 0x00000000;
rstate->states[EG_CB__CB_COLOR0_ATTRIB] = S_028C74_NON_DISP_TILING_ORDER(1);
radeon_state_pm4(rstate);
}
static void eg_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->db[level];
struct r600_resource *rbuffer;
unsigned pitch, slice, format;
radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->array_mode = 2;
rtexture->tile_type = 1;
rtexture->depth = 1;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
format = r600_translate_dbformat(rbuffer->base.b.format);
rstate->states[EG_DB__DB_Z_READ_BASE] = rtexture->offset[level] >> 8;
rstate->states[EG_DB__DB_Z_WRITE_BASE] = rtexture->offset[level] >> 8;
rstate->states[EG_DB__DB_Z_INFO] = S_028040_ARRAY_MODE(rtexture->array_mode) | S_028040_FORMAT(format);
rstate->states[EG_DB__DB_DEPTH_VIEW] = 0x00000000;
rstate->states[EG_DB__DB_DEPTH_SIZE] = S_028058_PITCH_TILE_MAX(pitch);
rstate->states[EG_DB__DB_DEPTH_SLICE] = S_02805C_SLICE_TILE_MAX(slice);
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 1;
radeon_state_pm4(rstate);
}
static void eg_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->viewport[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[EG_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[EG_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[EG_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
rstate->states[EG_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
rstate->states[EG_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
rstate->states[EG_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
radeon_state_pm4(rstate);
}
struct r600_context_hw_state_vtbl eg_hw_state_vtbl = {
.blend = eg_blend,
.ucp = eg_ucp,
@ -1025,6 +1168,10 @@ struct r600_context_hw_state_vtbl eg_hw_state_vtbl = {
.vs_shader = eg_vs_shader,
.ps_shader = eg_ps_shader,
.init_config = eg_init_config,
.texture_state_viewport = eg_texture_state_viewport,
.texture_state_db = eg_texture_state_db,
.texture_state_cb = eg_texture_state_cb,
.texture_state_scissor = eg_texture_state_scissor,
};
void eg_set_constant_buffer(struct pipe_context *ctx,

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@ -150,7 +150,9 @@ struct r600_shader_sampler_states {
};
struct r600_context;
struct r600_screen;
struct r600_resource;
struct r600_resource_texture;
struct r600_context_hw_state_vtbl {
void (*blend)(struct r600_context *rctx,
@ -185,6 +187,21 @@ struct r600_context_hw_state_vtbl {
int (*vs_shader)(struct r600_context *rctx, struct r600_context_state *rpshader,
struct radeon_state *state);
void (*init_config)(struct r600_context *rctx);
void (*texture_state_viewport)(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level);
void (*texture_state_cb)(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned cb,
unsigned level);
void (*texture_state_db)(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level);
void (*texture_state_scissor)(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level);
};
extern struct r600_context_hw_state_vtbl r600_hw_state_vtbl;
extern struct r600_context_hw_state_vtbl eg_hw_state_vtbl;

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@ -1013,6 +1013,147 @@ static int r600_vs_shader(struct r600_context *rctx, struct r600_context_state *
return radeon_state_pm4(state);
}
static void r600_texture_state_scissor(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate = &rtexture->scissor[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
radeon_state_pm4(rstate);
}
static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
const struct util_format_description *desc;
rstate = &rtexture->cb[cb][level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0);
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
ntype = 0;
desc = util_format_description(rbuffer->base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_0280A0_NUMBER_SRGB;
format = r600_translate_colorformat(rtexture->resource.base.b.format);
swap = r600_translate_colorswap(rtexture->resource.base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = 0;
} else {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = S_0280A0_SOURCE_FORMAT(1);
}
color_info |= S_0280A0_FORMAT(format) |
S_0280A0_COMP_SWAP(swap) |
S_0280A0_BLEND_CLAMP(1) |
S_0280A0_NUMBER_TYPE(ntype);
rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info;
rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice);
radeon_state_pm4(rstate);
}
static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->db[level];
struct r600_resource *rbuffer;
unsigned pitch, slice, format;
radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->array_mode = 2;
rtexture->tile_type = 1;
rtexture->depth = 1;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
format = r600_translate_dbformat(rbuffer->base.b.format);
rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) |
S_028010_FORMAT(format);
rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1;
rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
S_028000_SLICE_TILE_MAX(slice);
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 1;
radeon_state_pm4(rstate);
}
static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->viewport[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
radeon_state_pm4(rstate);
}
struct r600_context_hw_state_vtbl r600_hw_state_vtbl = {
.blend = r600_blend,
.ucp = r600_ucp,
@ -1032,6 +1173,10 @@ struct r600_context_hw_state_vtbl r600_hw_state_vtbl = {
.vs_shader = r600_vs_shader,
.ps_shader = r600_ps_shader,
.init_config = r600_init_config,
.texture_state_viewport = r600_texture_state_viewport,
.texture_state_db = r600_texture_state_db,
.texture_state_cb = r600_texture_state_cb,
.texture_state_scissor = r600_texture_state_scissor,
};
void r600_set_constant_buffer_file(struct pipe_context *ctx,

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@ -669,163 +669,26 @@ int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_textu
return 0;
}
static void r600_texture_state_scissor(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate = &rtexture->scissor[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
radeon_state_pm4(rstate);
}
static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
const struct util_format_description *desc;
rstate = &rtexture->cb[cb][level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0);
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
ntype = 0;
desc = util_format_description(rbuffer->base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_0280A0_NUMBER_SRGB;
format = r600_translate_colorformat(rtexture->resource.base.b.format);
swap = r600_translate_colorswap(rtexture->resource.base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = 0;
} else {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = S_0280A0_SOURCE_FORMAT(1);
}
color_info |= S_0280A0_FORMAT(format) |
S_0280A0_COMP_SWAP(swap) |
S_0280A0_BLEND_CLAMP(1) |
S_0280A0_NUMBER_TYPE(ntype);
rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info;
rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice);
radeon_state_pm4(rstate);
}
static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->db[level];
struct r600_resource *rbuffer;
unsigned pitch, slice, format;
radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->array_mode = 2;
rtexture->tile_type = 1;
rtexture->depth = 1;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
format = r600_translate_dbformat(rbuffer->base.b.format);
rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) |
S_028010_FORMAT(format);
rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1;
rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
S_028000_SLICE_TILE_MAX(slice);
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 1;
radeon_state_pm4(rstate);
}
int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
if (!rtexture->scissor[level].cpm4) {
r600_texture_state_scissor(rscreen, rtexture, level);
rctx->vtbl->texture_state_scissor(rscreen, rtexture, level);
}
return 0;
}
static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
struct radeon_state *rstate = &rtexture->viewport[level];
radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
radeon_state_pm4(rstate);
}
int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
if (!rtexture->cb[cb][level].cpm4) {
r600_texture_state_cb(rscreen, rtexture, cb, level);
rctx->vtbl->texture_state_cb(rscreen, rtexture, cb, level);
}
return 0;
}
@ -833,9 +696,10 @@ int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtex
int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
if (!rtexture->db[level].cpm4) {
r600_texture_state_db(rscreen, rtexture, level);
rctx->vtbl->texture_state_db(rscreen, rtexture, level);
}
return 0;
}
@ -843,9 +707,10 @@ int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtex
int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
if (!rtexture->viewport[level].cpm4) {
r600_texture_state_viewport(rscreen, rtexture, level);
rctx->vtbl->texture_state_viewport(rscreen, rtexture, level);
}
return 0;
}