llvmpipe: clear storage for newly allocated resources
Was previously being done in a state-tracker, but in a way which was difficult for some drivers to optimize. Push down to this level and make it the individual drivers responsibility.
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@ -219,7 +219,20 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
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16,
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&lpr->row_stride[0] );
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return lpr->dt != NULL;
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if (lpr->dt == NULL)
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return FALSE;
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{
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void *map = winsys->displaytarget_map(winsys, lpr->dt,
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PIPE_TRANSFER_WRITE);
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if (map)
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memset(map, 0, height * lpr->row_stride[0]);
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winsys->displaytarget_unmap(winsys, lpr->dt);
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}
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return TRUE;
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}
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@ -265,6 +278,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
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lpr->data = align_malloc(bytes, 16);
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if (!lpr->data)
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goto fail;
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memset(lpr->data, 0, bytes);
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}
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lpr->id = id_counter++;
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@ -964,11 +978,14 @@ alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
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/* tiled data is stored in regular memory */
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uint buffer_size = tex_image_size(lpr, level, layout);
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lpr->tiled[level].data = align_malloc(buffer_size, alignment);
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memset(lpr->tiled[level].data, 0, buffer_size);
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}
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else {
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assert(layout == LP_TEX_LAYOUT_LINEAR);
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if (lpr->dt) {
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/* we get the linear memory from the winsys */
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/* we get the linear memory from the winsys, and it has
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* already been zeroed
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*/
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struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
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struct sw_winsys *winsys = screen->winsys;
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@ -980,6 +997,7 @@ alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
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/* not a display target - allocate regular memory */
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uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
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lpr->linear[level].data = align_malloc(buffer_size, alignment);
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memset(lpr->linear[level].data, 0, buffer_size);
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}
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}
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}
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