r200: Enable NV_fog_distance

With the previous fixes in place, it appears to just work.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2017-06-17 18:56:13 -07:00
parent 9d0bf720ed
commit 9a10a2fd5f
1 changed files with 1 additions and 0 deletions

View File

@ -353,6 +353,7 @@ GLboolean r200CreateContext( gl_api api,
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_mirror_clamp = true;
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.NV_fog_distance = true;
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.OES_EGL_image = true;