cso: disable not-really-working cso_set_*_shader() funcs
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@ -432,6 +432,9 @@ void cso_set_fragment_shader_handle(struct cso_context *ctx,
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}
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/* Not really working:
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*/
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#if 0
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void cso_set_fragment_shader(struct cso_context *ctx,
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const struct pipe_shader_state *templ)
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{
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@ -465,6 +468,7 @@ void cso_set_fragment_shader(struct cso_context *ctx,
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cso_set_fragment_shader_handle( ctx, handle );
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}
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#endif
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void cso_save_fragment_shader(struct cso_context *ctx)
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{
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@ -493,7 +497,9 @@ void cso_set_vertex_shader_handle(struct cso_context *ctx,
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}
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/* Not really working:
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*/
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#if 0
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void cso_set_vertex_shader(struct cso_context *ctx,
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const struct pipe_shader_state *templ)
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{
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@ -522,6 +528,7 @@ void cso_set_vertex_shader(struct cso_context *ctx,
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cso_set_vertex_shader_handle( ctx, handle );
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}
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#endif
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