mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
According to the spec: <renderbuffertarget> must be RENDERBUFFER and <renderbuffer> should be set to the name of the renderbuffer object to be attached to the framebuffer. <renderbuffer> must be either zero or the name of an existing renderbuffer object of type <renderbuffertarget>, otherwise an INVALID_OPERATION error is generated. This patch changes the previous returned GL_INVALID_VALUE to GL_INVALID_OPERATION. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76894 Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
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@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
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return;
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}
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else if (rb == &DummyRenderbuffer) {
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/* This is what NVIDIA does */
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_mesa_error(ctx, GL_INVALID_VALUE,
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glFramebufferRenderbufferEXT(renderbuffer %u)",
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renderbuffer);
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return;
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