mesa/st: fix atomic buffer sizing to align with ssbo.

This respects the size from the range setting like ssbo.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-09-15 13:14:56 +10:00
parent 3e156b89ed
commit 9926af0e71
1 changed files with 6 additions and 0 deletions

View File

@ -62,6 +62,12 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
sb.buffer = st_obj->buffer;
sb.buffer_offset = binding->Offset;
sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
/* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
* Take the minimum just to be sure.
*/
if (!binding->AutomaticSize)
sb.buffer_size = MIN2(sb.buffer_size, (unsigned) binding->Size);
}
st->pipe->set_shader_buffers(st->pipe, shader_type,