main: Added entry point for glTextureBuffer.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
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499004e56a
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98e64e538a
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@ -15,6 +15,12 @@
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<param name="textures" type="GLuint *" />
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</function>
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<function name="TextureBuffer" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="internalformat" type="GLenum" />
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<param name="buffer" type="GLuint" />
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</function>
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<function name="TextureStorage1D" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="levels" type="GLsizei" />
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@ -986,6 +986,7 @@ const struct function gl_core_functions_possible[] = {
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{ "glGenerateTextureMipmap", 45, -1 },
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{ "glTextureStorage2DMultisample", 45, -1 },
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{ "glTextureStorage3DMultisample", 45, -1 },
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{ "glTextureBuffer", 45, -1 },
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{ NULL, 0, -1 }
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};
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@ -4919,30 +4919,26 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx,
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}
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static void
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texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
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struct gl_buffer_object *bufObj,
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GLintptr offset, GLsizeiptr size)
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void
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_mesa_texture_buffer_range(struct gl_context *ctx,
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struct gl_texture_object *texObj, GLenum target,
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GLenum internalFormat,
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struct gl_buffer_object *bufObj,
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GLintptr offset, GLsizeiptr size, bool range,
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bool dsa)
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{
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struct gl_texture_object *texObj;
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mesa_format format;
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FLUSH_VERTICES(ctx, 0);
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if (target != GL_TEXTURE_BUFFER_ARB) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
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return;
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}
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format = _mesa_validate_texbuffer_format(ctx, internalFormat);
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if (format == MESA_FORMAT_NONE) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
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internalFormat);
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glTex%sBuffer%s(internalFormat 0x%x)", dsa ? "ture" : "",
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range ? "Range" : "", internalFormat);
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return;
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}
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texObj = _mesa_get_current_tex_object(ctx, target);
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_mesa_lock_texture(ctx, texObj);
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{
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_mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
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@ -4965,10 +4961,17 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
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void GLAPIENTRY
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_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
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{
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struct gl_texture_object *texObj;
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struct gl_buffer_object *bufObj;
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GET_CURRENT_CONTEXT(ctx);
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/* Need to catch this before it gets to _mesa_get_current_tex_object */
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if (target != GL_TEXTURE_BUFFER_ARB) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
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return;
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}
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/* NOTE: ARB_texture_buffer_object has interactions with
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* the compatibility profile that are not implemented.
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*/
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@ -4984,7 +4987,12 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
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return;
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}
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texbufferrange(ctx, target, internalFormat, bufObj, 0, buffer ? -1 : 0);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj, 0,
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buffer ? -1 : 0, false, false);
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}
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@ -4993,10 +5001,17 @@ void GLAPIENTRY
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_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
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GLintptr offset, GLsizeiptr size)
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{
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struct gl_texture_object *texObj;
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struct gl_buffer_object *bufObj;
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GET_CURRENT_CONTEXT(ctx);
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/* Need to catch this before it gets to _mesa_get_current_tex_object */
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if (target != GL_TEXTURE_BUFFER_ARB) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexBufferRange(target)");
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return;
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}
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if (!(ctx->API == API_OPENGL_CORE &&
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ctx->Extensions.ARB_texture_buffer_range)) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange");
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@ -5025,9 +5040,52 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
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size = 0;
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}
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texbufferrange(ctx, target, internalFormat, bufObj, offset, size);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj,
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offset, size, true, false);
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}
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void GLAPIENTRY
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_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer)
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{
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struct gl_texture_object *texObj;
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struct gl_buffer_object *bufObj;
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GET_CURRENT_CONTEXT(ctx);
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/* NOTE: ARB_texture_buffer_object has interactions with
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* the compatibility profile that are not implemented.
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*/
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if (!(ctx->API == API_OPENGL_CORE &&
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ctx->Extensions.ARB_texture_buffer_object)) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer");
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return;
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}
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bufObj = _mesa_lookup_bufferobj(ctx, buffer);
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if (!bufObj && buffer) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer(buffer %u)",
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buffer);
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return;
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}
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/* Get the texture object by Name. */
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texObj = _mesa_lookup_texture_err(ctx, texture,
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"glTextureBuffer(texture)");
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if (!texObj)
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return;
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if (texObj->Target != GL_TEXTURE_BUFFER_ARB) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTextureBuffer(target)");
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return;
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}
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_mesa_texture_buffer_range(ctx, texObj, texObj->Target, internalFormat,
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bufObj, 0, buffer ? -1 : 0, false, true);
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}
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static GLboolean
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is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
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@ -202,6 +202,14 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
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GLsizei height, GLsizei depth,
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GLboolean fixedsamplelocations,
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GLboolean immutable, const char *func);
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extern void
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_mesa_texture_buffer_range(struct gl_context *ctx,
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struct gl_texture_object *texObj, GLenum target,
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GLenum internalFormat,
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struct gl_buffer_object *bufObj,
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GLintptr offset, GLsizeiptr size, bool range,
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bool dsa);
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/*@}*/
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@ -394,6 +402,9 @@ extern void GLAPIENTRY
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_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
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GLintptr offset, GLsizeiptr size);
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extern void GLAPIENTRY
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_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
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extern void GLAPIENTRY
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_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
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