mesa/es: Validate glTexSubImage format and type in Mesa code rather than the ES wrapper

v2: Add proper GLES3 filtering.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Ian Romanick 2012-07-27 06:40:26 -07:00
parent 409620e477
commit 9848e86af0
2 changed files with 17 additions and 133 deletions

View File

@ -1455,85 +1455,6 @@
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *"/>
</proto>
<desc name="format">
<value name="GL_ALPHA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_RGB"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT_5_6_5"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_RGBA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
<value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
</desc>
</desc>
<desc name="format">
<value name="GL_LUMINANCE"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_LUMINANCE_ALPHA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format" category="OES_depth_texture">
<value name="GL_DEPTH_COMPONENT"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_SHORT"/>
<value name="GL_UNSIGNED_INT"/>
</desc>
</desc>
<desc name="format" category="OES_packed_depth_stencil">
<value name="GL_DEPTH_STENCIL_OES"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_INT_24_8_OES"/>
</desc>
</desc>
<desc name="format" category="EXT_texture_format_BGRA8888">
<value name="GL_BGRA_EXT"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
</desc>
</desc>
</template>
<template name="BindTexture">
@ -1624,60 +1545,6 @@
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *"/>
</proto>
<desc name="format">
<value name="GL_ALPHA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_RGB"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT_5_6_5"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_RGBA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
<value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
</desc>
</desc>
<desc name="format">
<value name="GL_LUMINANCE"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
<desc name="format">
<value name="GL_LUMINANCE_ALPHA"/>
<desc name="type" error="GL_INVALID_OPERATION">
<value name="GL_UNSIGNED_BYTE"/>
<value name="GL_FLOAT" category="OES_texture_float"/>
<value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
</desc>
</desc>
</template>
<template name="CopyTexSubImage3D">

View File

@ -1927,6 +1927,23 @@ subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
/* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
* combinations of format and type that can be used. Formats and types
* that require additional extensions (e.g., GL_FLOAT requires
* GL_OES_texture_float) are filtered elsewhere.
*/
if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) {
err = _mesa_es_error_check_format_and_type(format, type, dimensions);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err,
"glTexSubImage%dD(format = %s, type = %s)",
dimensions,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type));
return GL_TRUE;
}
}
err = _mesa_error_check_format_and_type(ctx, format, type);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err,