glsl: replace unreachable code path with assert

The lower_named_interface_blocks() pass is called before we try
assign locations to varyings so this shouldn't be reachable.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
This commit is contained in:
Timothy Arceri 2016-01-08 15:25:37 +11:00
parent e4c5ace6a9
commit 98270fd20d
1 changed files with 4 additions and 5 deletions

View File

@ -1295,13 +1295,12 @@ public:
void process(ir_variable *var)
{
/* All named varying interface blocks should be flattened by now */
assert(!var->is_interface_instance());
this->toplevel_var = var;
this->varying_floats = 0;
if (var->is_interface_instance())
program_resource_visitor::process(var->get_interface_type(),
var->get_interface_type()->name);
else
program_resource_visitor::process(var);
program_resource_visitor::process(var);
}
private: