glsl: replace unreachable code path with assert
The lower_named_interface_blocks() pass is called before we try assign locations to varyings so this shouldn't be reachable. Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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@ -1295,13 +1295,12 @@ public:
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void process(ir_variable *var)
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{
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/* All named varying interface blocks should be flattened by now */
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assert(!var->is_interface_instance());
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this->toplevel_var = var;
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this->varying_floats = 0;
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if (var->is_interface_instance())
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program_resource_visitor::process(var->get_interface_type(),
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var->get_interface_type()->name);
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else
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program_resource_visitor::process(var);
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program_resource_visitor::process(var);
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}
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private:
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