svga: wrap long comments in svga_tgsi_vgpu10.c

Trivial.
This commit is contained in:
Brian Paul 2017-09-29 11:40:58 -06:00
parent 362fb05b65
commit 980fe46d72
1 changed files with 6 additions and 4 deletions

View File

@ -1870,9 +1870,9 @@ translate_interpolation(const struct svga_shader_emitter_v10 *emit,
/**
* Translate a TGSI property to VGPU10.
* Don't emit any instructions yet, only need to gather the primitive property information.
* The output primitive topology might be changed later. The final property instructions
* will be emitted as part of the pre-helper code.
* Don't emit any instructions yet, only need to gather the primitive property
* information. The output primitive topology might be changed later. The
* final property instructions will be emitted as part of the pre-helper code.
*/
static boolean
emit_vgpu10_property(struct svga_shader_emitter_v10 *emit,
@ -2422,7 +2422,9 @@ emit_input_declarations(struct svga_shader_emitter_v10 *emit)
selMode = VGPU10_OPERAND_4_COMPONENT_MASK_MODE;
name = VGPU10_NAME_UNDEFINED;
/* all geometry shader inputs are two dimensional except gl_PrimitiveID */
/* all geometry shader inputs are two dimensional except
* gl_PrimitiveID
*/
dim = VGPU10_OPERAND_INDEX_2D;
if (semantic_name == TGSI_SEMANTIC_PRIMID) {