vbo: remove unneeded ctx parameter for merge_prims()

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit is contained in:
Brian Paul 2015-10-15 14:11:54 -06:00
parent 6cc596c66b
commit 971b56c643
1 changed files with 2 additions and 3 deletions

View File

@ -330,8 +330,7 @@ _save_reset_counters(struct gl_context *ctx)
* previous prim.
*/
static void
merge_prims(struct gl_context *ctx,
struct _mesa_prim *prim_list,
merge_prims(struct _mesa_prim *prim_list,
GLuint *prim_count)
{
GLuint i;
@ -442,7 +441,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
*/
save->copied.nr = _save_copy_vertices(ctx, node, save->buffer);
merge_prims(ctx, node->prim, &node->prim_count);
merge_prims(node->prim, &node->prim_count);
/* Deal with GL_COMPILE_AND_EXECUTE:
*/