i965: Enable disk shader cache by default
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
baa0feb73d
commit
96fe36f7ac
|
@ -47,6 +47,7 @@ Note: some of the new features are only available with certain drivers.
|
|||
<li>GL_ARB_bindless_texture on nvc0/maxwell+</li>
|
||||
<li>GL_EXT_semaphore on radeonsi</li>
|
||||
<li>GL_EXT_semaphore_fd on radeonsi</li>
|
||||
<li>Disk shader cache support for i965 enabled by default</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
|
|
@ -407,9 +407,6 @@ void
|
|||
brw_disk_cache_init(struct intel_screen *screen)
|
||||
{
|
||||
#ifdef ENABLE_SHADER_CACHE
|
||||
if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", true))
|
||||
return;
|
||||
|
||||
char renderer[10];
|
||||
MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "i965_%04x",
|
||||
screen->deviceID);
|
||||
|
|
Loading…
Reference in New Issue