intel/isl: Add support for scratch buffers

XeHP adds support for a new surface type for scratch.  It's similar to
SURFTYPE_STRBUF in that it's a 2D array-of-struct format but the one
key difference is that the U coordinate is computed automatically based
on the thread ID and only the V coordinate is provided in the dataport
message.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11582>
This commit is contained in:
Jason Ekstrand 2020-10-20 13:23:31 -05:00 committed by Marge Bot
parent 443627fcc0
commit 96ee78778b
2 changed files with 25 additions and 5 deletions

View File

@ -1689,6 +1689,8 @@ struct isl_buffer_fill_state_info {
struct isl_swizzle swizzle;
uint32_t stride_B;
bool is_scratch;
};
struct isl_depth_stencil_hiz_emit_info {

View File

@ -826,8 +826,9 @@ isl_genX(buffer_fill_state_s)(const struct isl_device *dev, void *state,
*
* buffer_size = (surface_size & ~3) - (surface_size & 3)
*/
if (info->format == ISL_FORMAT_RAW ||
info->stride_B < isl_format_get_layout(info->format)->bpb / 8) {
if ((info->format == ISL_FORMAT_RAW ||
info->stride_B < isl_format_get_layout(info->format)->bpb / 8) &&
!info->is_scratch) {
assert(info->stride_B == 1);
uint64_t aligned_size = isl_align(buffer_size, 4);
buffer_size = aligned_size + (aligned_size - buffer_size);
@ -855,9 +856,28 @@ isl_genX(buffer_fill_state_s)(const struct isl_device *dev, void *state,
struct GENX(RENDER_SURFACE_STATE) s = { 0, };
s.SurfaceType = SURFTYPE_BUFFER;
s.SurfaceFormat = info->format;
s.SurfaceType = SURFTYPE_BUFFER;
#if GFX_VERx10 >= 125
if (info->is_scratch) {
/* From the BSpec:
*
* "For surfaces of type SURFTYPE_SCRATCH, valid range of pitch is:
* [63,262143] -> [64B, 256KB]. Also, for SURFTYPE_SCRATCH, the
* pitch must be a multiple of 64bytes."
*/
assert(info->format == ISL_FORMAT_RAW);
assert(info->stride_B % 64 == 0);
assert(info->stride_B <= 256 * 1024);
s.SurfaceType = SURFTYPE_SCRATCH;
}
#else
assert(!info->is_scratch);
#endif
s.SurfacePitch = info->stride_B - 1;
#if GFX_VER >= 6
s.SurfaceVerticalAlignment = isl_encode_valign[4];
#if GFX_VER >= 7
@ -895,8 +915,6 @@ isl_genX(buffer_fill_state_s)(const struct isl_device *dev, void *state,
}
}
s.SurfacePitch = info->stride_B - 1;
#if GFX_VER >= 6
s.NumberofMultisamples = MULTISAMPLECOUNT_1;
#endif