i965: Resolve non-compressed fast clears prior layered rendering
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -411,6 +411,19 @@ brw_predraw_set_aux_buffers(struct brw_context *brw)
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if (!irb) {
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continue;
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}
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/* For layered rendering non-compressed fast cleared buffers need to be
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* resolved. Surface state can carry only one fast color clear value
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* while each layer may have its own fast clear color value. For
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* compressed buffers color value is available in the color buffer.
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*/
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if (irb->layer_count > 1 && !irb->mt->no_ccs &&
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!intel_miptree_is_lossless_compressed(brw, irb->mt)) {
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assert(brw->gen >= 8);
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intel_miptree_resolve_color(brw, irb->mt, irb->mt_level,
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irb->mt_layer, irb->layer_count, 0);
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}
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}
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}
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