mesa: Implement DisableVertexArrayAttrib

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
This commit is contained in:
Fredrik Höglund 2015-03-02 18:27:18 +01:00
parent 6c37acfbed
commit 96b6463463
4 changed files with 46 additions and 9 deletions

View File

@ -455,6 +455,11 @@
<param name="arrays" type="GLuint *" />
</function>
<function name="DisableVertexArrayAttrib" offset="assign">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
<!-- Sampler object functions -->
<function name="CreateSamplers" offset="assign">

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@ -1018,6 +1018,7 @@ const struct function gl_core_functions_possible[] = {
{ "glTextureBuffer", 45, -1 },
{ "glTextureBufferRange", 45, -1 },
{ "glCreateVertexArrays", 45, -1 },
{ "glDisableVertexArrayAttrib", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },

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@ -744,20 +744,17 @@ _mesa_EnableVertexAttribArray(GLuint index)
}
void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index)
static void
disable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
GLuint index,
const char *func)
{
struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glDisableVertexAttribArrayARB(index)");
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return;
}
vao = ctx->Array.VAO;
assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
@ -770,6 +767,36 @@ _mesa_DisableVertexAttribArray(GLuint index)
}
void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
disable_vertex_array_attrib(ctx, ctx->Array.VAO, index,
"glDisableVertexAttribArray");
}
void GLAPIENTRY
_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object *vao;
/* The ARB_direct_state_access specification says:
*
* "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
* and DisableVertexArrayAttrib if <vaobj> is not
* [compatibility profile: zero or] the name of an existing vertex
* array object."
*/
vao = _mesa_lookup_vao_err(ctx, vaobj, "glDisableVertexArrayAttrib");
if (!vao)
return;
disable_vertex_array_attrib(ctx, vao, index, "glDisableVertexArrayAttrib");
}
/**
* Return info for a vertex attribute array (no alias with legacy
* vertex attributes (pos, normal, color, etc)). This function does

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@ -179,6 +179,10 @@ extern void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index);
extern void GLAPIENTRY
_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);