vulkan/overlay: fix includes
The Loader/Validation-Layers repository allow the user to choose where header files are installed. On my system I choose /usr/include thinking it was the obvious "base" location, but it turns out the headers end up being installed right there rather in a vulkan subdirectory. On Debian/Ubuntu the selected installation path is /usr/include/vulkan, so just go with that. Hopefully other distro don't choose another path. Note that the validation layer doesn't provide a .pc file so we have no way of querying where the headers are installed. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109739 Acked-by: Eric Engestrom <eric.engestrom@intel.com>
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@ -25,13 +25,13 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <assert.h>
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#include <vk_loader_platform.h>
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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#include <vk_dispatch_table_helper.h>
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#include <vulkan/vk_dispatch_table_helper.h>
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#include <vulkan/vk_layer.h>
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#include <vulkan/vk_layer.h>
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#include "vk_layer_data.h"
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#include <vulkan/vk_layer_data.h>
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#include <vulkan/vk_layer_extension_utils.h>
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#include <vulkan/vk_loader_platform.h>
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#include "vk_layer_table.h"
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#include "vk_layer_table.h"
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#include "vk_layer_extension_utils.h"
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#include "imgui.h"
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#include "imgui.h"
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@ -19,8 +19,8 @@
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*/
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*/
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#include <assert.h>
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#include <assert.h>
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#include <unordered_map>
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#include <unordered_map>
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#include "vk_dispatch_table_helper.h"
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#include <vulkan/vk_dispatch_table_helper.h>
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#include "vulkan/vk_layer.h"
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#include <vulkan/vk_layer.h>
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#include "vk_layer_table.h"
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#include "vk_layer_table.h"
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static device_table_map tableMap;
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static device_table_map tableMap;
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static instance_table_map tableInstanceMap;
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static instance_table_map tableInstanceMap;
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#pragma once
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#pragma once
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#include "vulkan/vk_layer.h"
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#include <vulkan/vk_layer.h>
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#include "vulkan/vulkan.h"
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#include <vulkan/vulkan.h>
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#include <unordered_map>
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#include <unordered_map>
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typedef std::unordered_map<void *, VkLayerDispatchTable *> device_table_map;
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typedef std::unordered_map<void *, VkLayerDispatchTable *> device_table_map;
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