zink: update scissor only when necessary

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10997>
This commit is contained in:
Mike Blumenkrantz 2021-01-26 10:37:32 -05:00 committed by Marge Bot
parent dbc59aedb9
commit 962b162766
4 changed files with 33 additions and 19 deletions

View File

@ -892,6 +892,7 @@ zink_set_scissor_states(struct pipe_context *pctx,
for (unsigned i = 0; i < num_scissors; i++)
ctx->vp_state.scissor_states[start_slot + i] = states[i];
ctx->scissor_changed = true;
}
static void
@ -1710,6 +1711,7 @@ flush_batch(struct zink_context *ctx, bool sync)
ctx->pipeline_changed[0] = ctx->pipeline_changed[1] = true;
ctx->vertex_buffers_dirty = true;
ctx->vp_state_changed = true;
ctx->scissor_changed = true;
}
}
@ -1787,7 +1789,12 @@ zink_set_framebuffer_state(struct pipe_context *pctx,
ctx->rp_changed |= ctx->fb_state.nr_cbufs != state->nr_cbufs;
ctx->rp_changed |= !!ctx->fb_state.zsbuf != !!state->zsbuf;
unsigned w = ctx->fb_state.width;
unsigned h = ctx->fb_state.height;
util_copy_framebuffer_state(&ctx->fb_state, state);
if (ctx->fb_state.width != w || ctx->fb_state.height != h)
ctx->scissor_changed = true;
rebind_fb_state(ctx, NULL, true);
/* get_framebuffer adds a ref if the fb is reused or created;
* always do get_framebuffer first to avoid deleting the same fb

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@ -204,6 +204,7 @@ struct zink_context {
struct zink_viewport_state vp_state;
bool vp_state_changed;
bool scissor_changed;
float line_width;
float blend_constants[4];

View File

@ -562,28 +562,31 @@ zink_draw_vbo(struct pipe_context *pctx,
else
vkCmdSetViewport(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, viewports);
}
VkRect2D scissors[PIPE_MAX_VIEWPORTS];
if (ctx->rast_state->base.scissor) {
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
scissors[i].offset.x = ctx->vp_state.scissor_states[i].minx;
scissors[i].offset.y = ctx->vp_state.scissor_states[i].miny;
scissors[i].extent.width = ctx->vp_state.scissor_states[i].maxx - ctx->vp_state.scissor_states[i].minx;
scissors[i].extent.height = ctx->vp_state.scissor_states[i].maxy - ctx->vp_state.scissor_states[i].miny;
}
} else {
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
scissors[i].offset.x = 0;
scissors[i].offset.y = 0;
scissors[i].extent.width = ctx->fb_state.width;
scissors[i].extent.height = ctx->fb_state.height;
if (ctx->scissor_changed || ctx->vp_state_changed || pipeline_changed) {
VkRect2D scissors[PIPE_MAX_VIEWPORTS];
if (ctx->rast_state->base.scissor) {
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
scissors[i].offset.x = ctx->vp_state.scissor_states[i].minx;
scissors[i].offset.y = ctx->vp_state.scissor_states[i].miny;
scissors[i].extent.width = ctx->vp_state.scissor_states[i].maxx - ctx->vp_state.scissor_states[i].minx;
scissors[i].extent.height = ctx->vp_state.scissor_states[i].maxy - ctx->vp_state.scissor_states[i].miny;
}
} else {
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
scissors[i].offset.x = 0;
scissors[i].offset.y = 0;
scissors[i].extent.width = ctx->fb_state.width;
scissors[i].extent.height = ctx->fb_state.height;
}
}
if (screen->info.have_EXT_extended_dynamic_state)
screen->vk_CmdSetScissorWithCountEXT(batch->state->cmdbuf, ctx->vp_state.num_viewports, scissors);
else
vkCmdSetScissor(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, scissors);
}
if (screen->info.have_EXT_extended_dynamic_state)
screen->vk_CmdSetScissorWithCountEXT(batch->state->cmdbuf, ctx->vp_state.num_viewports, scissors);
else
vkCmdSetScissor(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, scissors);
ctx->vp_state_changed = false;
ctx->scissor_changed = false;
if (line_width_needed(reduced_prim, rast_state->hw_state.polygon_mode)) {
if (screen->info.feats.features.wideLines || ctx->line_width == 1.0f)
vkCmdSetLineWidth(batch->state->cmdbuf, ctx->line_width);

View File

@ -474,6 +474,7 @@ zink_bind_rasterizer_state(struct pipe_context *pctx, void *cso)
struct zink_screen *screen = zink_screen(pctx->screen);
bool clip_halfz = ctx->rast_state ? ctx->rast_state->base.clip_halfz : false;
bool point_quad_rasterization = ctx->rast_state ? ctx->rast_state->base.point_quad_rasterization : false;
bool scissor = ctx->rast_state ? ctx->rast_state->base.scissor : false;
ctx->rast_state = cso;
if (ctx->rast_state) {
@ -503,6 +504,8 @@ zink_bind_rasterizer_state(struct pipe_context *pctx, void *cso)
}
if (ctx->rast_state->base.point_quad_rasterization != point_quad_rasterization)
ctx->dirty_shader_stages |= BITFIELD_BIT(PIPE_SHADER_FRAGMENT);
if (ctx->rast_state->base.scissor != scissor)
ctx->scissor_changed = true;
}
}