gallium/vl: don't use the template keyword

for C++ editors

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2017-09-29 22:31:21 +02:00
parent 874db83e24
commit 9592c43a96
1 changed files with 13 additions and 13 deletions

View File

@ -181,7 +181,7 @@ vl_dri2_screen_texture_from_drawable(struct vl_screen *vscreen, void *drawable)
struct vl_dri_screen *scrn = (struct vl_dri_screen *)vscreen;
struct winsys_handle dri2_handle;
struct pipe_resource template, *tex;
struct pipe_resource templ, *tex;
xcb_dri2_get_buffers_reply_t *reply;
xcb_dri2_dri2_buffer_t *buffers, *back_left;
@ -235,19 +235,19 @@ vl_dri2_screen_texture_from_drawable(struct vl_screen *vscreen, void *drawable)
dri2_handle.handle = back_left->name;
dri2_handle.stride = back_left->pitch;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
template.last_level = 0;
template.width0 = reply->width;
template.height0 = reply->height;
template.depth0 = 1;
template.array_size = 1;
template.usage = PIPE_USAGE_DEFAULT;
template.bind = PIPE_BIND_RENDER_TARGET;
template.flags = 0;
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
templ.last_level = 0;
templ.width0 = reply->width;
templ.height0 = reply->height;
templ.depth0 = 1;
templ.array_size = 1;
templ.usage = PIPE_USAGE_DEFAULT;
templ.bind = PIPE_BIND_RENDER_TARGET;
templ.flags = 0;
tex = scrn->base.pscreen->resource_from_handle(scrn->base.pscreen, &template,
tex = scrn->base.pscreen->resource_from_handle(scrn->base.pscreen, &templ,
&dri2_handle,
PIPE_HANDLE_USAGE_READ_WRITE);
free(reply);