Check for NULL program string in r200_translate_vertex_program().

Fixes bug reported by Chris Rankin.
Added some new comments.
This commit is contained in:
Brian Paul 2006-08-24 22:03:38 +00:00
parent a75439093c
commit 94ff996cae
1 changed files with 18 additions and 2 deletions

View File

@ -389,6 +389,12 @@ static unsigned long op_operands(enum prog_opcode opcode)
/* DP4 version seems to trigger some hw peculiarity - fglrx does this on r200 however */
#define PREFER_DP4
/**
* Generate an R200 vertex program from Mesa's internal representation.
*
* \return GL_TRUE for success, GL_FALSE for failure.
*/
static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
{
struct gl_vertex_program *mesa_vp = &vp->mesa_program;
@ -401,6 +407,9 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
vp->native = GL_FALSE;
if (!mesa_vp->Base.String)
return GL_FALSE;
if ((mesa_vp->Base.InputsRead &
~(VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 | VERT_BIT_COLOR1 |
VERT_BIT_FOG | VERT_BIT_TEX0 | VERT_BIT_TEX1 | VERT_BIT_TEX2 |
@ -423,7 +432,8 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
int u_temp_i = R200_VSF_MAX_TEMPS - 1;
struct prog_src_register src[3];
/* if (getenv("R300_VP_SAFETY")) {
#if 0
if (getenv("R300_VP_SAFETY")) {
WARN_ONCE("R300_VP_SAFETY enabled.\n");
vpi = malloc((mesa_vp->Base.NumInstructions + VSF_MAX_FRAGMENT_TEMPS) * sizeof(struct prog_instruction));
@ -454,7 +464,9 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
vpi = &mesa_vp->Base.Instructions[mesa_vp->Base.NumInstructions-1];
assert(vpi->Opcode == OPCODE_END);
}*/
}
#endif
/* FIXME: is changing the prog safe to do here? */
if (mesa_vp->IsPositionInvariant) {
struct gl_program_parameter_list *paramList;
@ -470,6 +482,7 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
vpi = malloc((mesa_vp->Base.NumInstructions + 4) * sizeof(struct prog_instruction));
memset(vpi, 0, 4 * sizeof(struct prog_instruction));
/* emit four dot product instructions to do MVP transformation */
for (i=0; i < 4; i++) {
GLint idx;
tokens[3] = tokens[4] = i;
@ -524,10 +537,13 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
#endif
}
/* now append original program after our new instructions */
memcpy(&vpi[i], mesa_vp->Base.Instructions, mesa_vp->Base.NumInstructions * sizeof(struct prog_instruction));
/* deallocate original program */
free(mesa_vp->Base.Instructions);
/* install new program */
mesa_vp->Base.Instructions = vpi;
mesa_vp->Base.NumInstructions += 4;