mesa: 80-column wrapping

This commit is contained in:
Brian Paul 2011-03-19 14:17:41 -06:00 committed by Brian
parent 630d925666
commit 9459cc593c
1 changed files with 2 additions and 1 deletions

View File

@ -497,7 +497,8 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
* \param vboOnly Will arrays have to reside in VBOs?
*/
static void
gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays, GLboolean vboOnly)
gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
GLboolean vboOnly)
{
GLuint first;
GLint i;