microsoft/spirv2dxil: Add a debug option
So we can dump NIR shaders. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16221>
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@ -69,17 +69,18 @@ main(int argc, char **argv)
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char *entry_point = "main";
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char *output_file = "";
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int ch;
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bool validate = false;
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bool validate = false, debug = false;
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static struct option long_options[] = {
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{"stage", required_argument, 0, 's'},
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{"entry", required_argument, 0, 'e'},
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{"output", required_argument, 0, 'o'},
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{"validate", no_argument, 0, 'v'},
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{"debug", no_argument, 0, 'd'},
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{0, 0, 0, 0}};
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while ((ch = getopt_long(argc, argv, "s:e:o:v", long_options, NULL)) !=
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while ((ch = getopt_long(argc, argv, "s:e:o:vd", long_options, NULL)) !=
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-1) {
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switch(ch)
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{
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@ -99,6 +100,9 @@ main(int argc, char **argv)
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case 'v':
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validate = true;
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break;
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case 'd':
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debug = true;
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break;
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default:
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fprintf(stderr, "Unrecognized option.\n");
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return 1;
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@ -136,7 +140,7 @@ main(int argc, char **argv)
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conf.zero_based_vertex_instance_id = true;
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struct dxil_spirv_debug_options dbg_opts = {
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.dump_nir = false,
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.dump_nir = debug,
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};
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struct dxil_spirv_object obj;
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