glapi: Remove GL_SGIS_pixel_texture from the dispatch table
There is no GLX protocol for these functions, and no Linux driver has ever supported this extension. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -8619,37 +8619,37 @@
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</category>
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<category name="GL_SGIS_pixel_texture" number="15">
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<function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
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<function name="PixelTexGenParameteriSGIS">
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<param name="pname" type="GLenum"/>
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<param name="param" type="GLint"/>
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<glx ignore="true"/>
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</function>
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<function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
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<function name="PixelTexGenParameterivSGIS">
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<param name="pname" type="GLenum"/>
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<param name="params" type="const GLint *"/>
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<glx ignore="true"/>
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</function>
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<function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
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<function name="PixelTexGenParameterfSGIS">
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<param name="pname" type="GLenum"/>
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<param name="param" type="GLfloat"/>
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<glx ignore="true"/>
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</function>
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<function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
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<function name="PixelTexGenParameterfvSGIS">
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<param name="pname" type="GLenum"/>
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<param name="params" type="const GLfloat *"/>
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<glx ignore="true"/>
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</function>
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<function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
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<function name="GetPixelTexGenParameterivSGIS">
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<param name="pname" type="GLenum"/>
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<param name="params" type="GLint *" output="true" variable_param="pname"/>
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<glx ignore="true"/>
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</function>
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<function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
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<function name="GetPixelTexGenParameterfvSGIS">
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<param name="pname" type="GLenum"/>
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<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
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<glx ignore="true"/>
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@ -81,8 +81,11 @@ TEST(GetProcAddress, TableDidntShrink)
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*
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* Changes that accidentally reduce the size of the table are bugs, and
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* they should be fixed.
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*
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* 6 entries were removed when GL_SGIS_pixel_texture was removed from the
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* dispatch table.
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*/
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EXPECT_GE(table_entries, 978u);
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EXPECT_GE(table_entries, 978u - 6u);
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}
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TEST(GetProcAddress, QueriedDispatchSizeBigEnough)
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@ -1242,12 +1245,6 @@ const struct name_offset known_dispatch[] = {
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{ "glTextureStorage2DEXT", _O(TextureStorage2DEXT) },
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{ "glTextureStorage3DEXT", _O(TextureStorage3DEXT) },
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{ "glPolygonOffsetEXT", _O(PolygonOffsetEXT) },
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{ "glGetPixelTexGenParameterfvSGIS", _O(GetPixelTexGenParameterfvSGIS) },
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{ "glGetPixelTexGenParameterivSGIS", _O(GetPixelTexGenParameterivSGIS) },
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{ "glPixelTexGenParameterfSGIS", _O(PixelTexGenParameterfSGIS) },
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{ "glPixelTexGenParameterfvSGIS", _O(PixelTexGenParameterfvSGIS) },
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{ "glPixelTexGenParameteriSGIS", _O(PixelTexGenParameteriSGIS) },
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{ "glPixelTexGenParameterivSGIS", _O(PixelTexGenParameterivSGIS) },
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{ "glSampleMaskSGIS", _O(SampleMaskSGIS) },
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{ "glSamplePatternSGIS", _O(SamplePatternSGIS) },
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{ "glColorPointerEXT", _O(ColorPointerEXT) },
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