ci/etnaviv: add recent flakes for gc2000

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17003>
This commit is contained in:
David Heidelberg 2022-06-11 08:48:52 +02:00 committed by Marge Bot
parent 7596c6d34e
commit 93173a3a58
1 changed files with 83 additions and 0 deletions

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@ -53,3 +53,86 @@ spec@ext_texture_compression_s3tc@s3tc-texsubimage_gles2
spec@ext_texture_lod_bias@lodbias
spec@nv_copy_image@nv_copy_image-simple --tex-to-tex
spec@oes_compressed_etc1_rgb8_texture@miptree
spec@!opengl 1.0@gl-1.0-readpixsanity
spec@!opengl 1.1@copytexsubimage
spec@!opengl 1.1@depthstencil-default_fb-copypixels
spec@!opengl 1.1@texwrap formats@GL_ALPHA12- NPOT
spec@!opengl 1.1@texwrap formats@GL_ALPHA16
spec@!opengl 1.1@texwrap formats@GL_ALPHA16- swizzled
spec@!opengl 1.1@texwrap formats@GL_ALPHA4
spec@!opengl 1.1@texwrap formats@GL_ALPHA4- swizzled
spec@!opengl 1.1@texwrap formats@GL_ALPHA8
spec@!opengl 1.1@texwrap formats@GL_ALPHA8- NPOT
spec@!opengl 1.1@texwrap formats@GL_ALPHA8- swizzled
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA12- NPOT
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA4- NPOT
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE16_ALPHA16- NPOT
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE4_ALPHA4- NPOT
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE6_ALPHA2- NPOT
spec@!opengl 1.1@texwrap formats@GL_LUMINANCE8_ALPHA8- NPOT
spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2
spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- NPOT
spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB10
spec@!opengl 1.1@texwrap formats@GL_RGB10- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB10- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB10_A2
spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB12
spec@!opengl 1.1@texwrap formats@GL_RGB12- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB12- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB16
spec@!opengl 1.1@texwrap formats@GL_RGB16- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB16- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB4
spec@!opengl 1.1@texwrap formats@GL_RGB4- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB4- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB5
spec@!opengl 1.1@texwrap formats@GL_RGB5- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB5- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB5_A1
spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGB8
spec@!opengl 1.1@texwrap formats@GL_RGB8- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGB8- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGBA12
spec@!opengl 1.1@texwrap formats@GL_RGBA12- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGBA12- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGBA16
spec@!opengl 1.1@texwrap formats@GL_RGBA16- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGBA2
spec@!opengl 1.1@texwrap formats@GL_RGBA2- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGBA2- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGBA4
spec@!opengl 1.1@texwrap formats@GL_RGBA4- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGBA4- swizzled
spec@!opengl 1.1@texwrap formats@GL_RGBA8
spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT
spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled
spec@arb_depth_texture@depth-level-clamp
spec@arb_depth_texture@fbo-depth-gl_depth_component24-blit
spec@arb_pixel_buffer_object@cubemap pbo
spec@arb_pixel_buffer_object@texsubimage-depth-formats pbo
spec@arb_texture_storage@texture-storage
spec@arb_texture_storage@texture-storage@2D mipmap rendering
spec@ext_direct_state_access@textures@CopyTextureImage1DEXT
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420
spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-copypixels
spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2dshadow
spec@nv_copy_image@nv_copy_image-simple --tex-to-tex
# manually added
shaders@glsl-fs-texturecube-2-bias
shaders@glsl-fwidth
spec@!opengl 1.1@texwrap formats
spec@ext_direct_state_access@multi-texture
spec@ext_direct_state_access@multi-texture@CopyMultiTexImage1DEXT
spec@ext_direct_state_access@multi-texture@CopyMultiTexImage2DEXT
spec@ext_direct_state_access@textures
spec@ext_direct_state_access@textures@CopyTextureImage2DEXT
spec@ext_texture_array@render-2darray
spec@glsl-1.10@execution@samplers@glsl-fs-texture2d-bias