progs/tests: disable invalid 3D texture compression tests

This commit is contained in:
Brian Paul 2010-05-11 21:27:31 -06:00
parent 67a27b82f5
commit 92a8ba844c
1 changed files with 6 additions and 3 deletions

View File

@ -1724,19 +1724,22 @@ static GLboolean
test_CompressedTexImage3DARB(generic_func func) test_CompressedTexImage3DARB(generic_func func)
{ {
(void) func; (void) func;
return exercise_CompressedTextures(GL_TEXTURE_3D); /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
return GL_TRUE;
} }
static GLboolean static GLboolean
test_CompressedTexSubImage3DARB(generic_func func) test_CompressedTexSubImage3DARB(generic_func func)
{ {
(void) func; (void) func;
return exercise_CompressedTextures(GL_TEXTURE_3D); /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
return GL_TRUE;
} }
static GLboolean static GLboolean
test_GetCompressedTexImageARB(generic_func func) test_GetCompressedTexImageARB(generic_func func)
{ {
(void) func; (void) func;
return exercise_CompressedTextures(GL_TEXTURE_3D); /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
return GL_TRUE;
} }
/* Wrappers on exercise_fences(). */ /* Wrappers on exercise_fences(). */