nv50/ir/nir: run some passes to make the conversion easier
v2: add constant_folding v6: print non final NIR only for verbose debugging v8: add passes we will need for OpenCL compute shaders v9: move type_size into anonymous namespace convert to C++ style comments lower bools to int32 Signed-off-by: Karol Herbst <kherbst@redhat.com> Acked-by: Pierre Moreau <pierre.morrow@free.fr>
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@ -35,6 +35,12 @@ namespace {
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using namespace nv50_ir;
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int
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type_size(const struct glsl_type *type)
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{
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return glsl_count_attribute_slots(type, false);
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}
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class Converter : public ConverterCommon
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{
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public:
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@ -52,6 +58,42 @@ Converter::Converter(Program *prog, nir_shader *nir, nv50_ir_prog_info *info)
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bool
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Converter::run()
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{
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bool progress;
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if (prog->dbgFlags & NV50_IR_DEBUG_VERBOSE)
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nir_print_shader(nir, stderr);
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NIR_PASS_V(nir, nir_lower_io, nir_var_all, type_size, (nir_lower_io_options)0);
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NIR_PASS_V(nir, nir_lower_regs_to_ssa);
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NIR_PASS_V(nir, nir_lower_load_const_to_scalar);
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NIR_PASS_V(nir, nir_lower_vars_to_ssa);
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NIR_PASS_V(nir, nir_lower_alu_to_scalar);
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NIR_PASS_V(nir, nir_lower_phis_to_scalar);
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do {
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progress = false;
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NIR_PASS(progress, nir, nir_copy_prop);
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NIR_PASS(progress, nir, nir_opt_remove_phis);
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NIR_PASS(progress, nir, nir_opt_trivial_continues);
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NIR_PASS(progress, nir, nir_opt_cse);
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NIR_PASS(progress, nir, nir_opt_algebraic);
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NIR_PASS(progress, nir, nir_opt_constant_folding);
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NIR_PASS(progress, nir, nir_copy_prop);
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NIR_PASS(progress, nir, nir_opt_dce);
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NIR_PASS(progress, nir, nir_opt_dead_cf);
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} while (progress);
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NIR_PASS_V(nir, nir_lower_bool_to_int32);
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NIR_PASS_V(nir, nir_lower_locals_to_regs);
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NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp);
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NIR_PASS_V(nir, nir_convert_from_ssa, true);
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// Garbage collect dead instructions
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nir_sweep(nir);
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if (prog->dbgFlags & NV50_IR_DEBUG_BASIC)
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nir_print_shader(nir, stderr);
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return false;
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}
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