d3d12: Fix clang warnings from {0} in C++ code
There's no reason for the 0 here since C++ supports {}, and clang doesn't like it, so drop it. Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8248>
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@ -594,7 +594,7 @@ static struct pipe_resource *
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create_tmp_resource(struct pipe_screen *screen,
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const struct pipe_blit_info *info)
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{
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struct pipe_resource tpl = { 0 };
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struct pipe_resource tpl = {};
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tpl.width0 = info->dst.box.width;
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tpl.height0 = info->dst.box.height;
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tpl.depth0 = info->dst.box.depth;
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@ -199,7 +199,7 @@ create_gfx_pipeline_state(struct d3d12_context *ctx)
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struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
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struct d3d12_gfx_pipeline_state *state = &ctx->gfx_pipeline_state;
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enum pipe_prim_type reduced_prim = u_reduced_prim(state->prim_type);
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D3D12_SO_DECLARATION_ENTRY entries[PIPE_MAX_SO_OUTPUTS] = { 0 };
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D3D12_SO_DECLARATION_ENTRY entries[PIPE_MAX_SO_OUTPUTS] = {};
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UINT strides[PIPE_MAX_SO_OUTPUTS] = { 0 };
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UINT num_entries = 0, num_strides = 0;
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@ -533,7 +533,7 @@ transfer_image_to_buf(struct d3d12_context *ctx,
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struct pipe_resource tmpl = res->base;
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tmpl.nr_samples = 0;
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resolved_resource = d3d12_resource_create(ctx->base.screen, &tmpl);
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struct pipe_blit_info resolve_info = {0};
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struct pipe_blit_info resolve_info = {};
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struct pipe_box box = {0,0,0, (int)res->base.width0, (int16_t)res->base.height0, (int16_t)res->base.depth0};
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resolve_info.dst.resource = resolved_resource;
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resolve_info.dst.box = box;
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@ -274,7 +274,7 @@ d3d12_surface_destroy(struct pipe_context *pctx,
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static void
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blit_surface(struct d3d12_surface *surface, bool pre)
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{
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struct pipe_blit_info info = {0};
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struct pipe_blit_info info = {};
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info.src.resource = pre ? surface->base.texture : surface->rgba_texture;
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info.dst.resource = pre ? surface->rgba_texture : surface->base.texture;
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